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bc127ea819
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent 205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron CraftBukkit Changes: b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket 4f34a67b #891: Fix scheduler task ID overflow and duplication issues Spigot Changes: d03d7f12 BUILDTOOLS-604: Rebuild patches
21 Zeilen
1.0 KiB
Diff
21 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 7 Jun 2020 19:25:13 -0400
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Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from
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carto/sunken maps
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diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
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index d44cbcfc9e59365149823b594e3b313ed48ec511..24700c7e6a32cc30c97dccc21c5f3e3e6b6438e5 100644
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--- a/src/main/java/net/minecraft/world/item/MapItem.java
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+++ b/src/main/java/net/minecraft/world/item/MapItem.java
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@@ -258,7 +258,7 @@ public class MapItem extends ComplexItem {
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for (l = 0; l < 128 * i; ++l) {
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for (i1 = 0; i1 < 128 * i; ++i1) {
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- abiomebase[l * 128 * i + i1] = world.getBiome(new BlockPos((j / i - 64) * i + i1, 0, (k / i - 64) * i + l));
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+ abiomebase[l * 128 * i + i1] = world.getUncachedNoiseBiome((j / i - 64) * i + i1, 0, (k / i - 64) * i + l); // Paper
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}
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}
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