Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 03:20:07 +01:00
de04cbced5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f29cb801 Separate checkstyle-suppressions file is not required 86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack 9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode() 994a6163 Attempt upgrade of resolver libraries CraftBukkit Changes: b3b43a6ad Add Checkstyle check for unused imports 13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names 3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API 2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor 1dbdbbed4 PR-1238: Remove unnecessary sign ticking 659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper e37e29ce0 Increase outdated build delay c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack 492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode() e11fbb9d7 Upgrade MySQL driver 9f3a0bd2a Attempt upgrade of resolver libraries 60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion Spigot Changes: 06d602e7 Rebuild patches
33 Zeilen
1.9 KiB
Diff
33 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Phoenix616 <mail@moep.tv>
|
|
Date: Sun, 7 Jun 2020 21:43:42 +0100
|
|
Subject: [PATCH] Maps shouldn't load chunks
|
|
|
|
Previously maps would load all chunks in a certain radius depending on
|
|
their scale when trying to update their content. This would result in
|
|
main thread chunk loads when they weren't really necessary, especially
|
|
on low view distances or "slow" async chunk loads after teleports or
|
|
other prioritisation.
|
|
|
|
This changes it to only try to render already loaded chunks based on
|
|
the assumption that the chunks around the player will get loaded
|
|
eventually anyways and that maps will get checked for update every
|
|
five ticks that movement occur in anyways.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
|
|
index 5fadfa65b7db07648d88e53893e091024d120bed..e46ceae916f6396d96226db6d8e90bd29088f765 100644
|
|
--- a/src/main/java/net/minecraft/world/item/MapItem.java
|
|
+++ b/src/main/java/net/minecraft/world/item/MapItem.java
|
|
@@ -126,9 +126,9 @@ public class MapItem extends ComplexItem {
|
|
int j2 = (j / i + k1 - 64) * i;
|
|
int k2 = (k / i + l1 - 64) * i;
|
|
Multiset<MapColor> multiset = LinkedHashMultiset.create();
|
|
- LevelChunk chunk = world.getChunk(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2));
|
|
+ LevelChunk chunk = world.getChunkIfLoaded(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2)); // Paper - Maps shouldn't load chunks
|
|
|
|
- if (!chunk.isEmpty()) {
|
|
+ if (chunk != null && !chunk.isEmpty()) { // Paper - Maps shouldn't load chunks
|
|
int l2 = 0;
|
|
double d1 = 0.0D;
|
|
int i3;
|