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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00
Paper/Spigot-Server-Patches/0201-Cap-Entity-Collisions.patch
Zach Brown 9d6bb9d4c8
Bump outdated build notification back out to norm
Merge outdated notification patch into existing branding patch
2017-05-26 22:46:27 -05:00

61 Zeilen
2.8 KiB
Diff

From ae5d4b6f956317f533c919332a138e4a38e8c70d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 22 Jan 2017 18:07:56 -0500
Subject: [PATCH] Cap Entity Collisions
Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens
This is not tied to the maxEntityCramming rule. Cramming will still apply
just as it does in Vanilla, but entity pushing logic will be capped.
You can set this to 0 to disable collisions.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 70af657f5..af953dda4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -410,4 +410,10 @@ public class PaperWorldConfig {
private void armorStandEntityLookups() {
armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
}
+
+ public int maxCollisionsPerEntity;
+ private void maxEntityCollision() {
+ maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
+ log( "Max Entity Collisions: " + maxCollisionsPerEntity );
+ }
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 127eaf1f6..d54116be3 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -169,6 +169,7 @@ public abstract class Entity implements ICommandListener {
public final byte activationType = org.spigotmc.ActivationRange.initializeEntityActivationType(this);
public final boolean defaultActivationState;
public long activatedTick = Integer.MIN_VALUE;
+ protected int numCollisions = 0; // Paper
public void inactiveTick() { }
// Spigot end
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 75dbd8cf1..e5c7ee17f 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2182,8 +2182,11 @@ public abstract class EntityLiving extends Entity {
}
}
- for (j = 0; j < list.size(); ++j) {
+ numCollisions = Math.max(0, numCollisions - world.paperConfig.maxCollisionsPerEntity); // Paper
+ for (j = 0; j < list.size() && numCollisions < world.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
Entity entity = (Entity) list.get(j);
+ entity.numCollisions++; // Paper
+ numCollisions++; // Paper
this.C(entity);
}
--
2.13.0.windows.1