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e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
37 Zeilen
1.1 KiB
Diff
37 Zeilen
1.1 KiB
Diff
From 16cad21ec53a8899e2579841f235ee51c62052ce Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Wed, 21 Dec 2016 11:47:25 -0600
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Subject: [PATCH] Add API methods to control if armour stands can move
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diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
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index beeba55d5..6a854d7cf 100644
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--- a/src/main/java/org/bukkit/entity/ArmorStand.java
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+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
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@@ -291,4 +291,22 @@ public interface ArmorStand extends LivingEntity {
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* @param marker whether this is a marker
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*/
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void setMarker(boolean marker);
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+
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+ // Paper start
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+ /**
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+ * Tests if this armor stand can move.
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+ *
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+ * <p>The default value is {@code true}.</p>
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+ *
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+ * @return {@code true} if this armour stand can move, {@code false} otherwise
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+ */
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+ boolean canMove();
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+
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+ /**
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+ * Sets if this armor stand can move.
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+ *
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+ * @param move {@code true} if this armour stand can move, {@code false} otherwise
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+ */
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+ void setCanMove(boolean move);
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+ // Paper end
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}
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--
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2.25.1
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