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Paper/Spigot-Server-Patches/0209-Add-method-to-open-already-placed-sign.patch
Aikar b6925c36af
Remove no longer needed undead horse leash patch
This is now default vanilla behavior

Fixes #3644
2020-06-28 04:35:41 -04:00

29 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 1 Apr 2018 02:29:37 +0300
Subject: [PATCH] Add method to open already placed sign
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 30ba0a6aa2fd8c281f1129ad3098ee1033c32f8c..27b2ee740a705238995dd3bcea62b4bf74ec82dc 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -585,4 +585,17 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
entity.remove();
}
}
+
+ // Paper start - Add method to open already placed sign
+ @Override
+ public void openSign(org.bukkit.block.Sign sign) {
+ org.apache.commons.lang.Validate.isTrue(sign.getWorld().equals(this.getWorld()), "Sign must be in the same world as player is in");
+ org.bukkit.craftbukkit.block.CraftSign craftSign = (org.bukkit.craftbukkit.block.CraftSign) sign;
+ net.minecraft.server.TileEntitySign teSign = craftSign.getTileEntity();
+ // Make sign editable temporarily, will be set back to false in PlayerConnection later
+ teSign.isEditable = true;
+
+ getHandle().openSign(teSign);
+ }
+ // Paper end
}