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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes:a46fdbc6
Remove outdated build delay.3697519b
SPIGOT-4708: Fix ExactChoice recipes neglecting material9ead7009
SPIGOT-4677: Add minecraft.admin.command_feedback permissionc3749a23
Remove the Damage tag from items when it is 0.f74c7b95
SPIGOT-4706: Can't interact with active item494eef45
Mention requirement of JIRA ticket for bug fixes51d62dec
SPIGOT-4702: Exception when middle clicking certain slotsbe557e69
SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
27 Zeilen
1.1 KiB
Diff
27 Zeilen
1.1 KiB
Diff
From bd45d8941e1364a7c28282e3fe90d3c5bc24fee8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 27 Jul 2017 00:06:43 -0400
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Subject: [PATCH] GH-806: Respect saving disabled before unloading all chunks
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in a world
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This behavior causes a save to occur even though saving was supposed to be turned off.
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It's triggered when Hell/End worlds are empty of players.
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index ab4f3b7223..e428d4485b 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -186,7 +186,7 @@ public class PlayerChunkMap {
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try (Timing ignored = world.timings.doChunkMapUnloadChunks.startTiming()) { // Paper
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WorldProvider worldprovider = this.world.worldProvider;
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- if (!worldprovider.canRespawn()) {
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+ if (!worldprovider.canRespawn() && !this.world.savingDisabled) { // Paper - respect saving disabled setting
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this.world.getChunkProvider().b();
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}
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} // Paper timing
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--
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2.21.0
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