Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 20:40:07 +01:00
094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
49 Zeilen
3.1 KiB
Diff
49 Zeilen
3.1 KiB
Diff
From 6cdb3095b6aa1b2ba0eb5d591db550f2b784db99 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 31 May 2016 22:53:50 -0400
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Subject: [PATCH] Only send Dragon/Wither Death sounds to same world
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Also fix view distance lookup
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diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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index 0f94d2f0a..a8cc6b61a 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
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@@ -573,8 +573,12 @@ public class EntityEnderDragon extends EntityInsentient implements IComplex, IMo
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if (this.bH == 1) {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.a(1028, new BlockPosition(this), 0);
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- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ // Paper start
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+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (EntityHuman human : world.players) {
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+ EntityPlayer player = (EntityPlayer) human;
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+ int viewDistance = player.getViewDistance();
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+ // Paper end
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double deltaX = this.locX - player.locX;
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double deltaZ = this.locZ - player.locZ;
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
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index 97cf75b9f..967852605 100644
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--- a/src/main/java/net/minecraft/server/EntityWither.java
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+++ b/src/main/java/net/minecraft/server/EntityWither.java
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@@ -210,8 +210,12 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
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// CraftBukkit start - Use relative location for far away sounds
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// this.world.a(1023, new BlockPosition(this), 0);
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- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ // Paper start
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+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
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+ for (EntityHuman human : world.players) {
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+ EntityPlayer player = (EntityPlayer) human;
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+ int viewDistance = player.getViewDistance();
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+ // Paper end
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double deltaX = this.locX - player.locX;
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double deltaZ = this.locZ - player.locZ;
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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--
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2.16.1
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