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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
74f507f4e3
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e461dcfe #555: Item - add getters/setters for owner/thrower CraftBukkit Changes: 055870c4 #758: Item - add getters/setters for owner/thrower
27 Zeilen
1.8 KiB
Diff
27 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 2 May 2020 03:09:46 -0400
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Subject: [PATCH] Validate PickItem Packet and kick for invalid
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 48d72cd722e1d8207c9eaa2d4d7970af299b8d0d..a19ef358baa4daff6753d034e7c8aab81cd14aa4 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -692,7 +692,14 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInPickItem packetplayinpickitem) {
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PlayerConnectionUtils.ensureMainThread(packetplayinpickitem, this, this.player.getWorldServer());
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- this.player.inventory.c(packetplayinpickitem.b());
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+ // Paper start - validate pick item position
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+ if (!(packetplayinpickitem.b() >= 0 && packetplayinpickitem.b() < this.player.inventory.items.size())) {
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+ PlayerConnection.LOGGER.warn("{} tried to set an invalid carried item", this.player.getDisplayName().getString());
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+ this.disconnect("Invalid hotbar selection (Hacking?)");
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+ return;
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+ }
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+ this.player.inventory.c(packetplayinpickitem.b()); // Paper - Diff above if changed
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+ // Paper end
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this.player.playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, this.player.inventory.itemInHandIndex, this.player.inventory.getItem(this.player.inventory.itemInHandIndex)));
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this.player.playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, packetplayinpickitem.b(), this.player.inventory.getItem(packetplayinpickitem.b())));
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this.player.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(this.player.inventory.itemInHandIndex));
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