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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/patches/server/0869-Implement-PlayerFailMoveEvent.patch
Jake Potrebic 3e90a19183
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
304e83eb PR-1002: Improve documentation and implementation of getMaxStackSize
e8215ea2 SPIGOT-7638: Library loader does not seem to resolve every dependency
79c595c0 SPIGOT-7637: Bad logic in checking nullability of AttributeModifier slots

CraftBukkit Changes:
91b1fc3f1 SPIGOT-7644: Fix ItemMeta#getAsString
4e77a81e1 SPIGOT-7615: PlayerLeashEntityEvent cancelled eats lead
996f660f3 Do not remove leash knot if leasing to an existing leash knot gets cancelled
f70367d42 SPIGOT-7643: Fix inverted leash event cancelled usage and remove leash knot if no entity gets leashed
7ddb48294 SPIGOT-7640: Abnormal jumping height of wind charge
080c8711e SPIGOT-7639: Incoming plugin channels not working
ad549847e Open a direct connection instead of pinging mojang server to check if it is reachable
38e2926c5 SPIGOT-7365: DamageCause blocked by shield should trigger invulnerableTime
2024-04-27 18:00:01 -07:00

112 Zeilen
9.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Moulberry <james.jenour@protonmail.com>
Date: Wed, 26 Jul 2023 20:13:31 +0800
Subject: [PATCH] Implement PlayerFailMoveEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0b5a0784792814367c79cd5e0409443009e82b73..64c42e4ea8d17c8110f1df043cb3b7b3cbb52b8a 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1266,8 +1266,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX())); final double toX = d0; // Paper - OBFHELPER
double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY())); final double toY = d1; // Paper - OBFHELPER
double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ())); final double toZ = d2; // Paper - OBFHELPER
- float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot()));
- float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot()));
+ float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot())); final float toYaw = f; // Paper - OBFHELPER
+ float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot())); final float toPitch = f1; // Paper - OBFHELPER
if (this.player.isPassenger()) {
this.player.absMoveTo(this.player.getX(), this.player.getY(), this.player.getZ(), f, f1);
@@ -1334,8 +1334,14 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
// Paper start - Prevent moving into unloaded chunks
if (this.player.level().paperConfig().chunks.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position())))) {
- this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
- return;
+ // Paper start - Add fail move event
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_INTO_UNLOADED_CHUNK,
+ toX, toY, toZ, toYaw, toPitch, false);
+ if (!event.isAllowed()) {
+ this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
+ return;
+ }
+ // Paper end - Add fail move event
}
// Paper end - Prevent moving into unloaded chunks
@@ -1344,9 +1350,16 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
if (d10 - d9 > Math.max(f2, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
// CraftBukkit end
- ServerGamePacketListenerImpl.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
- this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
- return;
+ // Paper start - Add fail move event
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_TOO_QUICKLY,
+ toX, toY, toZ, toYaw, toPitch, true);
+ if (!event.isAllowed()) {
+ if (event.getLogWarning())
+ ServerGamePacketListenerImpl.LOGGER.warn("{} moved too quickly! {},{},{}", new Object[]{this.player.getName().getString(), d6, d7, d8});
+ this.teleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot());
+ return;
+ }
+ // Paper end - Add fail move event
}
}
}
@@ -1408,14 +1421,31 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
d8 = d2 - this.player.getZ();
d10 = d6 * d6 + d7 * d7 + d8 * d8;
- boolean flag3 = false;
+ boolean movedWrongly = false; // Paper - Add fail move event; rename
if (!this.player.isChangingDimension() && d10 > org.spigotmc.SpigotConfig.movedWronglyThreshold && !this.player.isSleeping() && !this.player.gameMode.isCreative() && this.player.gameMode.getGameModeForPlayer() != GameType.SPECTATOR) { // Spigot
- flag3 = true;
+ // Paper start - Add fail move event
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.MOVED_WRONGLY,
+ toX, toY, toZ, toYaw, toPitch, true);
+ if (!event.isAllowed()) {
+ movedWrongly = true;
+ if (event.getLogWarning())
+ // Paper end
ServerGamePacketListenerImpl.LOGGER.warn("{} moved wrongly!", this.player.getName().getString());
+ } // Paper
}
- if (!this.player.noPhysics && !this.player.isSleeping() && (flag3 && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2))) {
+ // Paper start - Add fail move event
+ boolean teleportBack = !this.player.noPhysics && !this.player.isSleeping() && (movedWrongly && worldserver.noCollision(this.player, axisalignedbb) || this.isPlayerCollidingWithAnythingNew(worldserver, axisalignedbb, d0, d1, d2));
+ if (teleportBack) {
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
+ toX, toY, toZ, toYaw, toPitch, false);
+ if (event.isAllowed()) {
+ teleportBack = false;
+ }
+ }
+ if (teleportBack) {
+ // Paper end - Add fail move event
this.internalTeleport(d3, d4, d5, f, f1, Collections.emptySet()); // CraftBukkit - SPIGOT-1807: Don't call teleport event, when the client thinks the player is falling, because the chunks are not loaded on the client yet.
this.player.doCheckFallDamage(this.player.getX() - d3, this.player.getY() - d4, this.player.getZ() - d5, packet.isOnGround());
} else {
@@ -3452,4 +3482,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
InteractionResult run(ServerPlayer player, Entity entity, InteractionHand hand);
}
+
+ // Paper start - Add fail move event
+ private io.papermc.paper.event.player.PlayerFailMoveEvent fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason failReason,
+ double toX, double toY, double toZ, float toYaw, float toPitch, boolean logWarning) {
+ Player player = this.getCraftPlayer();
+ Location from = new Location(player.getWorld(), this.lastPosX, this.lastPosY, this.lastPosZ, this.lastYaw, this.lastPitch);
+ Location to = new Location(player.getWorld(), toX, toY, toZ, toYaw, toPitch);
+ io.papermc.paper.event.player.PlayerFailMoveEvent event = new io.papermc.paper.event.player.PlayerFailMoveEvent(player, failReason,
+ false, logWarning, from, to);
+ event.callEvent();
+ return event;
+ }
+ // Paper end - Add fail move event
}