Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
86 Zeilen
4.3 KiB
Diff
86 Zeilen
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 30 May 2023 12:59:10 -0700
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Subject: [PATCH] Refresh ProjectileSource for projectiles
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Makes sure the value returned by Projectile#getShooter in
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the API matches the owner UUID specified in the entity nbt.
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Previously, after the entity reloaded, Projectile#getShooter
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would return null, while the entity still had an owner.
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Also fixes setting the shooter/owner to null actually
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clearing the owner.
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Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 313e59e24701451115fc8a7b7fa1c8c1d5668e89..1970fa01a6c93f52bbea4874db304c295b3173ba 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -382,6 +382,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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public boolean valid;
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public boolean generation;
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public int maxAirTicks = this.getDefaultMaxAirSupply(); // CraftBukkit - SPIGOT-6907: re-implement LivingEntity#setMaximumAir()
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+ @Nullable // Paper
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public org.bukkit.projectiles.ProjectileSource projectileSource; // For projectiles only
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public boolean lastDamageCancelled; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
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public boolean persistentInvisibility = false;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 6d7ac0c8c171834fa8da94f158258a4774d80ec4..a90317100d32974e481e14476843f66997a2cf3a 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -49,14 +49,31 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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this.ownerUUID = entity.getUUID();
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this.cachedOwner = entity;
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}
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- this.projectileSource = (entity != null && entity.getBukkitEntity() instanceof ProjectileSource) ? (ProjectileSource) entity.getBukkitEntity() : null; // CraftBukkit
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-
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+ // Paper start - Fix null owners not being handled
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+ else {
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+ this.ownerUUID = null;
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+ this.cachedOwner = null;
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+ this.projectileSource = null;
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+ }
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+ // Paper end
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+ this.refreshProjectileSource(false); // Paper
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+ }
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+ // Paper start
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+ public void refreshProjectileSource(boolean fillCache) {
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+ if (fillCache) {
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+ this.getOwner();
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+ }
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+ if (this.cachedOwner != null && !this.cachedOwner.isRemoved() && this.projectileSource == null && this.cachedOwner.getBukkitEntity() instanceof ProjectileSource projSource) {
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+ this.projectileSource = projSource;
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+ }
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}
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+ // Paper end
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@Nullable
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@Override
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public Entity getOwner() {
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if (this.cachedOwner != null && !this.cachedOwner.isRemoved()) {
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+ this.refreshProjectileSource(false); // Paper
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return this.cachedOwner;
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} else if (this.ownerUUID != null && this.level() instanceof ServerLevel) {
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this.cachedOwner = ((ServerLevel) this.level()).getEntity(this.ownerUUID);
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@@ -72,6 +89,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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}
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}
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// Paper end
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+ this.refreshProjectileSource(false); // Paper
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return this.cachedOwner;
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} else {
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return null;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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index 2c376687349825833e6d9a5ca92ce6afb98c36a3..0f7ae4a5c672039828454bf18c770dd99e250212 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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@@ -60,6 +60,7 @@ public abstract class AbstractProjectile extends CraftEntity implements Projecti
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@Override
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public final org.bukkit.projectiles.ProjectileSource getShooter() {
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+ this.getHandle().refreshProjectileSource(true); // Paper
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return this.getHandle().projectileSource;
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}
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