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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
7141632abf
While Velocity supports BungeeCord-style IP forwarding, it is not secure. Users have a lot of problems setting up firewalls or setting up plugins like IPWhitelist. Further, the BungeeCord IP forwarding protocol still retains essentially its original form, when there is brand new support for custom login plugin messages in 1.13. Velocity's modern IP forwarding uses an HMAC-SHA256 code to ensure authenticity of messages, is packed into a binary format that is smaller than BungeeCord's forwarding, and is integrated into the Minecraft login process by using the 1.13 login plugin message packet.
37 Zeilen
1.9 KiB
Diff
37 Zeilen
1.9 KiB
Diff
From cf9d4ec297f13b271cc00493324987e8da16e851 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 12 Aug 2018 02:33:39 -0400
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Subject: [PATCH] Use a Queue for Queueing Commands
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Lists are bad as Queues mmmkay.
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diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
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index d9c6b1104..80576a929 100644
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--- a/src/main/java/net/minecraft/server/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
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@@ -39,7 +39,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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private static final Logger LOGGER = LogManager.getLogger();
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private static final Pattern h = Pattern.compile("^[a-fA-F0-9]{40}$");
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- private final List<ServerCommand> serverCommandQueue = Collections.synchronizedList(Lists.<ServerCommand>newArrayList()); // CraftBukkit - fix decompile error
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+ private final java.util.Queue<ServerCommand> serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<>(); // Paper - use a proper queue
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private RemoteStatusListener j;
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public final RemoteControlCommandListener remoteControlCommandListener = new RemoteControlCommandListener(this);
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private RemoteControlListener l;
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@@ -468,8 +468,10 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
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public void aU() {
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MinecraftTimings.serverCommandTimer.startTiming(); // Spigot
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- while (!this.serverCommandQueue.isEmpty()) {
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- ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0);
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+ // Paper start - use proper queue
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+ ServerCommand servercommand;
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+ while ((servercommand = this.serverCommandQueue.poll()) != null) {
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+ // Paper end
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// CraftBukkit start - ServerCommand for preprocessing
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ServerCommandEvent event = new ServerCommandEvent(console, servercommand.command);
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--
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2.19.1
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