Mirror von
https://github.com/PaperMC/Paper.git
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344 Zeilen
11 KiB
Diff
344 Zeilen
11 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: willies952002 <admin@domnian.com>
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Date: Thu, 26 Jul 2018 02:22:44 -0400
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Subject: [PATCH] Expand ArmorStand API
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Adds the following:
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- Add proper methods for getting and setting items in both hands. Deprecates old methods
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- Enable/Disable slot interactions
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- Allow using degrees for ArmorStand rotations (via new Rotations class)
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Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
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diff --git a/src/main/java/io/papermc/paper/math/Rotations.java b/src/main/java/io/papermc/paper/math/Rotations.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0ac1618113699ac50b9c35294bf23fb9fb7cfbad
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/math/Rotations.java
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@@ -0,0 +1,100 @@
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+package io.papermc.paper.math;
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+
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Rotations is an immutable object that stores rotations
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+ * in degrees on each axis (X, Y, Z).
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+ */
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+public interface Rotations {
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+
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+ /**
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+ * Rotations instance with every axis set to 0
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+ */
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+ Rotations ZERO = ofDegrees(0, 0, 0);
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+
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+ /**
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+ * Creates a new Rotations instance holding the provided rotations
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+ *
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+ * @param x the angle for the X axis in degrees
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+ * @param y the angle for the Y axis in degrees
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+ * @param z the angle for the Z axis in degrees
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+ * @return Rotations instance holding the provided rotations
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+ */
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+ static @NotNull Rotations ofDegrees(double x, double y, double z) {
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+ return new RotationsImpl(x, y, z);
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+ }
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+
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+ /**
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+ * Returns the angle on the X axis in degrees
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+ *
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+ * @return the angle in degrees
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+ */
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+ double x();
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+
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+ /**
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+ * Returns the angle on the Y axis in degrees
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+ *
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+ * @return the angle in degrees
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+ */
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+ double y();
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+
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+ /**
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+ * Returns the angle on the Z axis in degrees
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+ *
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+ * @return the angle in degrees
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+ */
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+ double z();
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+
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+ /**
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+ * Returns a new Rotations instance which is the result
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+ * of changing the X axis to the passed angle
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+ *
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+ * @param x the angle in degrees
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+ * @return the resultant Rotations
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+ */
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+ @NotNull Rotations withX(double x);
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+
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+ /**
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+ * Returns a new Rotations instance which is the result
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+ * of changing the Y axis to the passed angle
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+ *
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+ * @param y the angle in degrees
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+ * @return the resultant Rotations
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+ */
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+ @NotNull Rotations withY(double y);
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+
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+ /**
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+ * Returns a new Rotations instance which is the result
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+ * of changing the Z axis to the passed angle
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+ *
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+ * @param z the angle in degrees
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+ * @return the resultant Rotations
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+ */
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+ @NotNull Rotations withZ(double z);
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+
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+ /**
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+ * Returns a new Rotations instance which is the result of adding
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+ * the x, y, z components to this Rotations
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+ *
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+ * @param x the angle to add to the X axis in degrees
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+ * @param y the angle to add to the Y axis in degrees
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+ * @param z the angle to add to the Z axis in degrees
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+ * @return the resultant Rotations
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+ */
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+ @NotNull Rotations add(double x, double y, double z);
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+
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+ /**
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+ * Returns a new Rotations instance which is the result of subtracting
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+ * the x, y, z components from this Rotations
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+ *
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+ * @param x the angle to subtract from the X axis in degrees
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+ * @param y the angle to subtract from the Y axis in degrees
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+ * @param z the angle to subtract from the Z axis in degrees
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+ * @return the resultant Rotations
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+ */
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+ default @NotNull Rotations subtract(double x, double y, double z) {
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+ return add(-x, -y, -z);
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+ }
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+
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+}
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diff --git a/src/main/java/io/papermc/paper/math/RotationsImpl.java b/src/main/java/io/papermc/paper/math/RotationsImpl.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..53359ab4a6659bce895deef6a21cde848d3cadcd
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/math/RotationsImpl.java
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@@ -0,0 +1,27 @@
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+package io.papermc.paper.math;
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+
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+import org.jetbrains.annotations.NotNull;
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+
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+record RotationsImpl(double x, double y, double z) implements Rotations {
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+
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+ @Override
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+ public @NotNull RotationsImpl withX(double x) {
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+ return new RotationsImpl(x, y, z);
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+ }
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+
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+ @Override
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+ public @NotNull RotationsImpl withY(double y) {
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+ return new RotationsImpl(x, y, z);
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+ }
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+
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+ @Override
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+ public @NotNull RotationsImpl withZ(double z) {
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+ return new RotationsImpl(x, y, z);
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+ }
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+
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+ @Override
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+ public @NotNull RotationsImpl add(double x, double y, double z) {
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+ return new RotationsImpl(this.x + x, this.y + y, this.z + z);
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+ }
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+
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+}
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diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
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index 2ee3814a52945f541e049b621b9552f8ae9e261d..575d58d96445e9ef3711cd6613471d5fe17bbb10 100644
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--- a/src/main/java/org/bukkit/entity/ArmorStand.java
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+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
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@@ -14,7 +14,7 @@ public interface ArmorStand extends LivingEntity {
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*
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* @return the held item
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* @see #getEquipment()
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- * @deprecated prefer {@link EntityEquipment#getItemInHand()}
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+ * @deprecated prefer {@link ArmorStand#getItem(EquipmentSlot)} // Paper
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*/
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@NotNull
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@Deprecated
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@@ -26,7 +26,7 @@ public interface ArmorStand extends LivingEntity {
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* @param item the item to hold
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* @see #getEquipment()
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* @deprecated prefer
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- * {@link EntityEquipment#setItemInHand(org.bukkit.inventory.ItemStack)}
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+ * {@link ArmorStand#setItem(EquipmentSlot, ItemStack)} // Paper
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*/
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@Deprecated
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void setItemInHand(@Nullable ItemStack item);
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@@ -379,5 +379,169 @@ public interface ArmorStand extends LivingEntity {
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* @param tick {@code true} if this armour stand can tick, {@code false} otherwise
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*/
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void setCanTick(final boolean tick);
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+
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+ /**
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+ * Returns the item the armor stand has
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+ * equip in the given equipment slot
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+ *
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+ * @param slot the equipment slot to get
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+ * @return the ItemStack in the equipment slot
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+ * @throws IllegalArgumentException if the slot is invalid for the entity
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+ */
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+ @NotNull
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+ ItemStack getItem(@NotNull final org.bukkit.inventory.EquipmentSlot slot);
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+
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+ /**
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+ * Sets the item the armor stand has
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+ * equip in the given equipment slot
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+ *
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+ * @param slot the equipment slot to set
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+ * @param item the item to hold
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+ * @throws IllegalArgumentException if the slot is invalid for the entity
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+ */
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+ void setItem(@NotNull final org.bukkit.inventory.EquipmentSlot slot, @Nullable final ItemStack item);
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+
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+ /**
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+ * Get the list of disabled slots
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+ *
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+ * @return list of disabled slots
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+ */
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+ @NotNull
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots();
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+
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+ /**
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+ * Set the disabled slots
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+ *
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+ * This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
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+ * Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
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+ *
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+ * @param slots var-arg array of slots to lock
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+ */
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+ void setDisabledSlots(@NotNull org.bukkit.inventory.EquipmentSlot... slots);
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+
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+ /**
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+ * Disable specific slots, adding them
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+ * to the currently disabled slots
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+ *
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+ * This makes it so a player is unable to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
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+ * Note: Once a slot is disabled, the only way to get an item back it to break the armor stand.
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+ *
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+ * @param slots var-arg array of slots to lock
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+ */
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+ void addDisabledSlots(@NotNull final org.bukkit.inventory.EquipmentSlot... slots);
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+
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+ /**
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+ * Remove the given slots from the disabled
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+ * slots list, enabling them.
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+ *
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+ * This makes it so a player is able to interact with the Armor Stand to place, remove, or replace an item in the given slot(s)
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+ *
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+ * @param slots var-arg array of slots to unlock
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+ */
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+ void removeDisabledSlots(@NotNull final org.bukkit.inventory.EquipmentSlot... slots);
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+
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+ /**
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+ * Check if a specific slot is disabled
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+ *
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+ * @param slot The slot to check
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+ * @return {@code true} if the slot is disabled, else {@code false}.
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+ */
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+ boolean isSlotDisabled(@NotNull org.bukkit.inventory.EquipmentSlot slot);
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+
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+ /**
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+ * Returns the ArmorStand's body rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @return the current rotations
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+ */
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+ @NotNull io.papermc.paper.math.Rotations getBodyRotations();
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+
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+ /**
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+ * Sets the ArmorStand's body rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @param rotations the current rotations
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+ */
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+ void setBodyRotations(@NotNull io.papermc.paper.math.Rotations rotations);
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+
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+ /**
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+ * Returns the ArmorStand's left arm rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @return the current rotations
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+ */
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+ @NotNull io.papermc.paper.math.Rotations getLeftArmRotations();
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+
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+ /**
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+ * Sets the ArmorStand's left arm rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @param rotations the current rotations
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+ */
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+ void setLeftArmRotations(@NotNull io.papermc.paper.math.Rotations rotations);
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+
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+ /**
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+ * Returns the ArmorStand's right arm rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @return the current rotations
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+ */
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+ @NotNull io.papermc.paper.math.Rotations getRightArmRotations();
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+
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+ /**
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+ * Sets the ArmorStand's right arm rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @param rotations the current rotations
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+ */
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+ void setRightArmRotations(@NotNull io.papermc.paper.math.Rotations rotations);
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+
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+ /**
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+ * Returns the ArmorStand's left leg rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @return the current rotations
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+ */
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+ @NotNull io.papermc.paper.math.Rotations getLeftLegRotations();
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+
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+ /**
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+ * Sets the ArmorStand's left leg rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @param rotations the current rotations
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+ */
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+ void setLeftLegRotations(@NotNull io.papermc.paper.math.Rotations rotations);
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+
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+ /**
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+ * Returns the ArmorStand's right leg rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @return the current rotations
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+ */
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+ @NotNull io.papermc.paper.math.Rotations getRightLegRotations();
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+
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+ /**
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+ * Sets the ArmorStand's right leg rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @param rotations the current rotations
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+ */
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+ void setRightLegRotations(@NotNull io.papermc.paper.math.Rotations rotations);
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+
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+ /**
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+ * Returns the ArmorStand's head rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @return the current rotations
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+ */
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+ @NotNull io.papermc.paper.math.Rotations getHeadRotations();
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+
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+ /**
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+ * Sets the ArmorStand's head rotations as
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+ * {@link io.papermc.paper.math.Rotations}.
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+ *
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+ * @param rotations the current rotations
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+ */
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+ void setHeadRotations(@NotNull io.papermc.paper.math.Rotations rotations);
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// Paper end
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}
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