Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
7df472527f
A long standing bug in spigot and its derivatives was the fact that players taking damage while blocking with a shield would not receive invulnerability, while they do in vanilla. This enabled the pvp technique of disabling a shield and immediately attacking again to knock a player into the air. While upstream fixed this and properly aligned itself with vanilla damage logic (in this specific case) changing such long standing behaviour has some downsides. To allow players used to this specific bug to still use it, this patch introduces a configuration option to re-introduce said bug. As there is no easy way to *only* re-add this bug, the option is found in the unsupported section as it may introduce other damage related disparity from vanilla.
254 Zeilen
16 KiB
Diff
254 Zeilen
16 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 01:27:58 +0500
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Subject: [PATCH] Optional per player mob spawns
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index b849e0cf15f894aa87b1bb397d85b887b8fb816e..7bebf252887ecc7594b1ce21471fb6ba7aa2c051 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -283,8 +283,26 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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return this.nearbyPlayers;
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}
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+ // Paper start - Optional per player mob spawns
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+ public void updatePlayerMobTypeMap(final Entity entity) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
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+ }
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+ final int index = entity.getType().getCategory().ordinal();
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+
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+ final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> inRange =
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+ this.getNearbyPlayers().getPlayers(entity.chunkPosition(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange == null) {
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+ return;
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+ }
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+ final Object[] backingSet = inRange.getRawData();
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+ for (int i = 0, len = inRange.size(); i < len; i++) {
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+ ++((ServerPlayer)backingSet[i]).mobCounts[index];
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+ }
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+ }
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public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
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- return -1;
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+ return player.mobCounts[mobCategory.ordinal()];
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+ // Paper end - Optional per player mob spawns
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index b2d444f5b1a89e1f03bf4422474accde184240b0..f134b75b3665b53ef873404b3f4775657cfbcadb 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -499,7 +499,19 @@ public class ServerChunkCache extends ChunkSource {
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gameprofilerfiller.popPush("naturalSpawnCount");
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this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
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int k = this.distanceManager.getNaturalSpawnChunkCount();
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- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(k, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
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+ // Paper start - Optional per player mob spawns
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+ int naturalSpawnChunkCount = k;
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+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ // re-set mob counts
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+ for (ServerPlayer player : this.level.players) {
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+ Arrays.fill(player.mobCounts, 0);
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+ }
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ } else {
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ }
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+ // Paper end - Optional per player mob spawns
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this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
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this.lastSpawnState = spawnercreature_d;
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 6b9354e3ac064daa3101e71d8e54e883f628f70c..c75812c195cc83dbe02eebc9ba67b2a9c29ca9a4 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -275,6 +275,10 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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public boolean queueHealthUpdatePacket;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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// Paper end - cancellable death event
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+ // Paper start - Optional per player mob spawns
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+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
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+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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index ea6533c1ac218aa075da3401807a06fcb7892321..0679636530ca1afd077c43b0fa605a2ac74e0522 100644
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--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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@@ -67,6 +67,12 @@ public final class NaturalSpawner {
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private NaturalSpawner() {}
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public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
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+ // Paper start - Optional per player mob spawns
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+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
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+ }
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+
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+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
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+ // Paper end - Optional per player mob spawns
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PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
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Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
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Iterator iterator = entities.iterator();
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@@ -99,11 +105,16 @@ public final class NaturalSpawner {
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spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
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}
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- if (entity instanceof Mob) {
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+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
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densityCapper.addMob(chunk.getPos(), enumcreaturetype);
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}
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object2intopenhashmap.addTo(enumcreaturetype, 1);
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+ // Paper start - Optional per player mob spawns
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+ if (countMobs) {
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+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
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+ }
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+ // Paper end - Optional per player mob spawns
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});
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}
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}
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@@ -138,13 +149,35 @@ public final class NaturalSpawner {
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continue;
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}
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- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
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+ // Paper start - Optional per player mob spawns; only allow spawns upto the limit per chunk and update count afterwards
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+ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
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+ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
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+ int difference = k1 - currEntityCount;
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+
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+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ int minDiff = Integer.MAX_VALUE;
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+ final com.destroystokyo.paper.util.maplist.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
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+ world.chunkSource.chunkMap.getNearbyPlayers().getPlayers(chunk.getPos(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange != null) {
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+ final Object[] backingSet = inRange.getRawData();
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+ for (int k = 0, len = inRange.size(); k < len; k++) {
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+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear((net.minecraft.server.level.ServerPlayer)backingSet[k], enumcreaturetype), minDiff);
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+ }
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+ }
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+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
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+ }
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+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit end
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Objects.requireNonNull(info);
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NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
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Objects.requireNonNull(info);
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- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
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+ // Paper start - Optional per player mob spawns
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+ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
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+ difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
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+ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
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+ // Paper end - Optional per player mob spawns
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}
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}
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@@ -163,11 +196,17 @@ public final class NaturalSpawner {
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// Paper end - Add mobcaps commands
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public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ // Paper start - Optional per player mob spawns
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+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
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if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
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- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
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+ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
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}
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+ return 0; // Paper - Optional per player mob spawns
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}
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@VisibleForDebug
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@@ -178,15 +217,21 @@ public final class NaturalSpawner {
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});
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}
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+ // Paper start - Optional per player mob spawns
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public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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StructureManager structuremanager = world.structureManager();
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ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
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int i = pos.getY();
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BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
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+ int j = 0; // Paper - Optional per player mob spawns; moved up
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if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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- int j = 0;
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+ //int j = 0; // Paper - Optional per player mob spawns; moved up
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int k = 0;
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while (k < 3) {
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@@ -228,14 +273,14 @@ public final class NaturalSpawner {
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// Paper start - PreCreatureSpawnEvent
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PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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if (doSpawning == PreSpawnStatus.ABORT) {
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- return;
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+ return j; // Paper - Optional per player mob spawns
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}
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if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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// Paper end - PreCreatureSpawnEvent
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Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
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if (entityinsentient == null) {
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- return;
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+ return j; // Paper - Optional per player mob spawns
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}
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entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
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@@ -248,10 +293,15 @@ public final class NaturalSpawner {
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++j;
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++k1;
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runner.run(entityinsentient, chunk);
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+ // Paper start - Optional per player mob spawns
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+ if (trackEntity != null) {
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+ trackEntity.accept(entityinsentient);
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+ }
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+ // Paper end - Optional per player mob spawns
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}
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// CraftBukkit end
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- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
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- return;
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+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
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+ return j; // Paper - Optional per player mob spawns
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}
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if (entityinsentient.isMaxGroupSizeReached(k1)) {
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@@ -273,6 +323,7 @@ public final class NaturalSpawner {
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}
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}
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+ return j; // Paper - Optional per player mob spawns
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}
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private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
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@@ -523,7 +574,7 @@ public final class NaturalSpawner {
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MobCategory enumcreaturetype = entitytypes.getCategory();
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this.mobCategoryCounts.addTo(enumcreaturetype, 1);
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- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
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+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
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}
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public int getSpawnableChunkCount() {
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@@ -539,6 +590,7 @@ public final class NaturalSpawner {
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int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
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// CraftBukkit end
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+ if (this.localMobCapCalculator == null) return this.mobCategoryCounts.getInt(enumcreaturetype) < i; // Paper - Optional per player mob spawns
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return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair);
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}
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}
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