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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/patches/server/0859-FallingBlock-auto-expire-setting.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

69 Zeilen
3.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Sun, 5 Dec 2021 14:58:17 -0500
Subject: [PATCH] FallingBlock auto expire setting
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index f6405e862b15b71dbb96215e604610fe5ff59bfc..ef07967b64180c54338b8fb2ba1780adec87f333 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -61,6 +61,7 @@ public class FallingBlockEntity extends Entity {
@Nullable
public CompoundTag blockData;
protected static final EntityDataAccessor<BlockPos> DATA_START_POS = SynchedEntityData.defineId(FallingBlockEntity.class, EntityDataSerializers.BLOCK_POS);
+ public boolean autoExpire = true; // Paper - Auto expire setting
public FallingBlockEntity(EntityType<? extends FallingBlockEntity> type, Level world) {
super(type, world);
@@ -175,7 +176,7 @@ public class FallingBlockEntity extends Entity {
}
if (!this.onGround && !flag1) {
- if (!this.level.isClientSide && (this.time > 100 && (blockposition.getY() <= this.level.getMinBuildHeight() || blockposition.getY() > this.level.getMaxBuildHeight()) || this.time > 600)) {
+ if (!this.level.isClientSide && ((this.time > 100 && autoExpire) && (blockposition.getY() <= this.level.getMinBuildHeight() || blockposition.getY() > this.level.getMaxBuildHeight()) || (this.time > 600 && autoExpire))) { // Paper - Auto expire setting
if (this.dropItem && this.level.getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
this.spawnAtLocation((ItemLike) block);
}
@@ -321,6 +322,7 @@ public class FallingBlockEntity extends Entity {
if (this.blockData != null) {
nbt.put("TileEntityData", this.blockData);
}
+ if (!autoExpire) {nbt.putBoolean("Paper.AutoExpire", false);} // Paper - AutoExpire setting
}
@@ -367,6 +369,10 @@ public class FallingBlockEntity extends Entity {
int srcZ = nbt.getInt("SourceLoc_z");
this.setOrigin(new org.bukkit.Location(level.getWorld(), srcX, srcY, srcZ));
}
+
+ if (nbt.contains("Paper.AutoExpire")) {
+ this.autoExpire = nbt.getBoolean("Paper.AutoExpire");
+ }
// Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftFallingBlock.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftFallingBlock.java
index 0de415236fe9997fc3ffedba20b8df68647cb822..87c413c2f3b59ae9ef36e5becc10b29a81348022 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftFallingBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftFallingBlock.java
@@ -58,6 +58,17 @@ public class CraftFallingBlock extends CraftEntity implements FallingBlock {
public void setHurtEntities(boolean hurtEntities) {
this.getHandle().hurtEntities = hurtEntities;
}
+ // Paper Start - Auto expire setting
+ @Override
+ public boolean doesAutoExpire() {
+ return this.getHandle().autoExpire;
+ }
+
+ @Override
+ public void shouldAutoExpire(boolean autoExpires) {
+ this.getHandle().autoExpire = autoExpires;
+ }
+ // Paper End - Auto expire setting
@Override
public void setTicksLived(int value) {