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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/patches/server/0702-Goat-ram-API.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

43 Zeilen
2.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Seggan <segganew@gmail.com>
Date: Thu, 5 Aug 2021 13:10:27 -0400
Subject: [PATCH] Goat ram API
diff --git a/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java b/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java
index 1935db7bd6d0976fd0bb9e482cd8044b79b0a452..56dd01801f56c56d07101e7e22b58ac059f5f07f 100644
--- a/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java
+++ b/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java
@@ -359,4 +359,15 @@ public class Goat extends Animal {
public static boolean checkGoatSpawnRules(EntityType<? extends Animal> entityType, LevelAccessor world, MobSpawnType spawnReason, BlockPos pos, RandomSource random) {
return world.getBlockState(pos.below()).is(BlockTags.GOATS_SPAWNABLE_ON) && isBrightEnoughToSpawn(world, pos);
}
+
+ // Paper start - Goat ram API
+ public void ram(net.minecraft.world.entity.LivingEntity entity) {
+ Brain<Goat> brain = this.getBrain();
+ brain.setMemory(MemoryModuleType.RAM_TARGET, entity.position());
+ brain.eraseMemory(MemoryModuleType.RAM_COOLDOWN_TICKS);
+ brain.eraseMemory(MemoryModuleType.BREED_TARGET);
+ brain.eraseMemory(MemoryModuleType.TEMPTING_PLAYER);
+ brain.setActiveActivityIfPossible(net.minecraft.world.entity.schedule.Activity.RAM);
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java
index 9142b132f045af55b6bb436a39a9ca416bcfc698..e4be28b130e35ea263f85b3157898cd3a7e80561 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java
@@ -54,4 +54,11 @@ public class CraftGoat extends CraftAnimals implements Goat {
public void setScreaming(boolean screaming) {
this.getHandle().setScreamingGoat(screaming);
}
+
+ // Paper start - Goat ram API
+ @Override
+ public void ram(@org.jetbrains.annotations.NotNull org.bukkit.entity.LivingEntity entity) {
+ this.getHandle().ram(((CraftLivingEntity) entity).getHandle());
+ }
+ // Paper end
}