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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 19:40:07 +01:00
Paper/patches/server/0662-Fix-commands-from-signs-not-firing-command-events.patch
Spottedleaf 01a13871de
Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00

127 Zeilen
6.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 9 Jul 2021 13:50:48 -0700
Subject: [PATCH] Fix commands from signs not firing command events
This patch changes sign command logic so that `run_command` click events:
- are logged to the console
- fire PlayerCommandPreprocessEvent
- work with double-slash commands like `//wand`
- sends failure messages to the player who clicked the sign
diff --git a/src/main/java/io/papermc/paper/commands/DelegatingCommandSource.java b/src/main/java/io/papermc/paper/commands/DelegatingCommandSource.java
new file mode 100644
index 0000000000000000000000000000000000000000..01a2bc1feec808790bb93618ce46adb9bea5a9c8
--- /dev/null
+++ b/src/main/java/io/papermc/paper/commands/DelegatingCommandSource.java
@@ -0,0 +1,42 @@
+package io.papermc.paper.commands;
+
+import net.minecraft.commands.CommandSource;
+import net.minecraft.commands.CommandSourceStack;
+import net.minecraft.network.chat.Component;
+import org.bukkit.command.CommandSender;
+
+import java.util.UUID;
+
+public class DelegatingCommandSource implements CommandSource {
+
+ private final CommandSource delegate;
+
+ public DelegatingCommandSource(CommandSource delegate) {
+ this.delegate = delegate;
+ }
+
+ @Override
+ public void sendSystemMessage(Component message) {
+ delegate.sendSystemMessage(message);
+ }
+
+ @Override
+ public boolean acceptsSuccess() {
+ return delegate.acceptsSuccess();
+ }
+
+ @Override
+ public boolean acceptsFailure() {
+ return delegate.acceptsFailure();
+ }
+
+ @Override
+ public boolean shouldInformAdmins() {
+ return delegate.shouldInformAdmins();
+ }
+
+ @Override
+ public CommandSender getBukkitSender(CommandSourceStack wrapper) {
+ return delegate.getBukkitSender(wrapper);
+ }
+}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
index 831db5ee21938d71e99bf9d17b92a6ca15531740..def4fdd2c7e4f925fa128692a744e5d10ae0203a 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SignBlockEntity.java
@@ -40,6 +40,7 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C
private boolean renderMessagedFiltered;
private DyeColor color;
private boolean hasGlowingText;
+ private static final org.apache.logging.log4j.Logger LOGGER = org.apache.logging.log4j.LogManager.getLogger();
public SignBlockEntity(BlockPos pos, BlockState state) {
super(BlockEntityType.SIGN, pos, state);
@@ -224,7 +225,17 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C
ClickEvent chatclickable = chatmodifier.getClickEvent();
if (chatclickable != null && chatclickable.getAction() == ClickEvent.Action.RUN_COMMAND) {
- player.getServer().getCommands().performPrefixedCommand(this.createCommandSourceStack(player), chatclickable.getValue());
+ // Paper start
+ String command = chatclickable.getValue().startsWith("/") ? chatclickable.getValue() : "/" + chatclickable.getValue();
+ if (org.spigotmc.SpigotConfig.logCommands) {
+ LOGGER.info("{} issued server command: {}", player.getScoreboardName(), command);
+ }
+ io.papermc.paper.event.player.PlayerSignCommandPreprocessEvent event = new io.papermc.paper.event.player.PlayerSignCommandPreprocessEvent(player.getBukkitEntity(), command, new org.bukkit.craftbukkit.util.LazyPlayerSet(player.getServer()), (org.bukkit.block.Sign) net.minecraft.server.MCUtil.toBukkitBlock(this.level, this.worldPosition).getState());
+ if (!event.callEvent()) {
+ return false;
+ }
+ player.getServer().getCommands().performPrefixedCommand(this.createCommandSourceStack(((org.bukkit.craftbukkit.entity.CraftPlayer) event.getPlayer()).getHandle()), event.getMessage());
+ // Paper end
}
}
@@ -260,8 +271,21 @@ public class SignBlockEntity extends BlockEntity implements CommandSource { // C
String s = player == null ? "Sign" : player.getName().getString();
Object object = player == null ? Component.literal("Sign") : player.getDisplayName();
+ // Paper start - send messages back to the player
+ CommandSource commandSource = this.level.paperConfig().misc.showSignClickCommandFailureMsgsToPlayer ? new io.papermc.paper.commands.DelegatingCommandSource(this) {
+ @Override
+ public void sendSystemMessage(Component message) {
+ player.sendSystemMessage(message);
+ }
+
+ @Override
+ public boolean acceptsFailure() {
+ return true;
+ }
+ } : this;
+ // Paper end
// CraftBukkit - this
- return new CommandSourceStack(this, Vec3.atCenterOf(this.worldPosition), Vec2.ZERO, (ServerLevel) this.level, 2, s, (Component) object, this.level.getServer(), player);
+ return new CommandSourceStack(commandSource, Vec3.atCenterOf(this.worldPosition), Vec2.ZERO, (ServerLevel) this.level, 2, s, (Component) object, this.level.getServer(), player); // Paper
}
public DyeColor getColor() {
diff --git a/src/main/java/org/bukkit/craftbukkit/command/BukkitCommandWrapper.java b/src/main/java/org/bukkit/craftbukkit/command/BukkitCommandWrapper.java
index d113e54a30db16e2ad955170df6030d15de530d6..26f3a2799e687731d883e7733591f6934479e88d 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/BukkitCommandWrapper.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/BukkitCommandWrapper.java
@@ -61,7 +61,7 @@ public class BukkitCommandWrapper implements com.mojang.brigadier.Command<Comman
CommandSender sender = context.getSource().getBukkitSender();
try {
- return this.server.dispatchCommand(sender, context.getInput()) ? 1 : 0;
+ return this.server.dispatchCommand(sender, context.getRange().get(context.getInput())) ? 1 : 0; // Paper - actually use the StringRange from context
} catch (CommandException ex) {
sender.sendMessage(org.bukkit.ChatColor.RED + "An internal error occurred while attempting to perform this command");
this.server.getLogger().log(Level.SEVERE, null, ex);