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Paper/Spigot-Server-Patches/0281-Fix-Dragon-Server-Crashes.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

25 Zeilen
1.3 KiB
Diff

From a98fa1d1bf527e9056477711ad1e3bfef9e5b7b2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Mar 2018 20:52:07 -0400
Subject: [PATCH] Fix Dragon Server Crashes
If the dragon tries to find "ground" and hits a hole, or off edge,
it will infinitely keep looking for non air and eventually crash.
diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
index 054a7ef6c..deee5c4cc 100644
--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
@@ -51,7 +51,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
double d2 = this.a.bw.locY + (double) (this.a.bw.length / 2.0F);
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
- while (this.a.world.isEmpty(blockposition_mutableblockposition)) {
+ while (this.a.world.isEmpty(blockposition_mutableblockposition) && d2 > 0) { // Paper
--d2;
blockposition_mutableblockposition.c(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
}
--
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