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Paper/patches/server/1008-Use-correct-variable-for-initializing-CraftLootTable.patch
2024-01-16 19:27:39 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 10 Oct 2023 10:17:43 -0700
Subject: [PATCH] Use correct variable for initializing CraftLootTable
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
index 973b786368cf628815f099eefe968338c97c52ed..3ddf6ab00de2456ebf504985b88994f970e3b5c4 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootDataManager.java
@@ -103,7 +103,7 @@ public class LootDataManager implements PreparableReloadListener, LootDataResolv
});
// CraftBukkit start
map1.forEach((key, lootTable) -> {
- if (object instanceof LootTable table) {
+ if (lootTable instanceof LootTable table) { // Paper - Use correct variable for initializing CraftLootTable
table.craftLootTable = new CraftLootTable(CraftNamespacedKey.fromMinecraft(key.location()), table);
}
});