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Paper/patches/server/0929-Add-method-to-remove-all-active-potion-effects.patch
2024-01-16 19:27:39 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 17 Jun 2023 13:17:25 -0700
Subject: [PATCH] Add method to remove all active potion effects
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 33e977f87e06c4f022b913006c20ac53eb28f172..1f1ef68a9a449a4a90c284f34a397ab4b6d905f6 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -502,6 +502,13 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
return effects;
}
+ // Paper start - LivingEntity#clearActivePotionEffects();
+ @Override
+ public boolean clearActivePotionEffects() {
+ return this.getHandle().removeAllEffects(EntityPotionEffectEvent.Cause.PLUGIN);
+ }
+ // Paper end
+
@Override
public <T extends Projectile> T launchProjectile(Class<? extends T> projectile) {
return this.launchProjectile(projectile, null);