Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
33 Zeilen
2.1 KiB
Diff
33 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Tue, 17 Nov 2020 19:13:09 +0200
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Subject: [PATCH] Expose world spawn angle
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 1c61fd2c2c5cf5344f8c6dc14ae01353810de9eb..720fa2b74d3f9257a32e4bd5d21050626d136668 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -866,7 +866,7 @@ public abstract class PlayerList {
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if (location == null) {
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worldserver1 = this.server.getLevel(Level.OVERWORLD);
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blockposition = entityplayer1.getSpawnPoint(worldserver1);
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- location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F));
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+ location = new Location(worldserver1.getWorld(), (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F), worldserver1.levelData.getSpawnAngle(), 0.0F); // Paper - use world spawn angle
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}
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Player respawnPlayer = this.cserver.getPlayer(entityplayer1);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index b373e72237cc33a628648de515b163d8ce2980fb..8257e5a648eebf8ac9fa1a15656643a448cf07b6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -377,7 +377,7 @@ public class CraftWorld implements World {
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@Override
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public Location getSpawnLocation() {
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BlockPos spawn = this.world.getSharedSpawnPos();
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- return new Location(this, spawn.getX(), spawn.getY(), spawn.getZ());
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+ return new Location(this, spawn.getX(), spawn.getY(), spawn.getZ(), world.levelData.getSpawnAngle(), 0.0F); // Paper - expose world spawn angle
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}
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@Override
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