Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
46 Zeilen
2.8 KiB
Diff
46 Zeilen
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 18 Mar 2018 11:45:57 -0400
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Subject: [PATCH] Ability to change PlayerProfile in AsyncPreLoginEvent
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This will allow you to change the players name or skin on login.
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index 7923078a4235a6169eb94b7c0ce85e4cd51eb593..f39ccd15c037138a933eb529bec17d49349c0264 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -1,5 +1,7 @@
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package net.minecraft.server.network;
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+import com.destroystokyo.paper.profile.CraftPlayerProfile;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.exceptions.AuthenticationUnavailableException;
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import java.math.BigInteger;
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@@ -37,6 +39,7 @@ import org.apache.commons.lang3.Validate;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import io.papermc.paper.adventure.PaperAdventure; // Paper
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+import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.util.Waitable;
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import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
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import org.bukkit.event.player.PlayerPreLoginEvent;
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@@ -336,8 +339,16 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
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java.util.UUID uniqueId = ServerLoginPacketListenerImpl.this.gameProfile.getId();
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final org.bukkit.craftbukkit.CraftServer server = ServerLoginPacketListenerImpl.this.server.server;
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- AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId);
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+ // Paper start
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+ PlayerProfile profile = Bukkit.createProfile(uniqueId, playerName);
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+ AsyncPlayerPreLoginEvent asyncEvent = new AsyncPlayerPreLoginEvent(playerName, address, uniqueId, profile);
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server.getPluginManager().callEvent(asyncEvent);
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+ profile = asyncEvent.getPlayerProfile();
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+ profile.complete();
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+ gameProfile = CraftPlayerProfile.asAuthlibCopy(profile);
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+ playerName = gameProfile.getName();
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+ uniqueId = gameProfile.getId();
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+ // Paper end
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if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
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final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
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