Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 12:30:06 +01:00
ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
29 Zeilen
1.6 KiB
Diff
29 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Eearslya Sleiarion <eearslya@gmail.com>
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Date: Sun, 23 Aug 2020 13:04:02 +0200
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Subject: [PATCH] Add BellRingEvent
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Add a new event, BellRingEvent, to trigger whenever a player rings a
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village bell. Passes along the bell block and the player who rang it.
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diff --git a/src/main/java/net/minecraft/world/level/block/BellBlock.java b/src/main/java/net/minecraft/world/level/block/BellBlock.java
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index a4da6418c17e145333aa5efe427826ba53293e4d..14002e1f67e3dce421584c01e8f91769509638b7 100644
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--- a/src/main/java/net/minecraft/world/level/block/BellBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BellBlock.java
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@@ -3,6 +3,7 @@ package net.minecraft.world.level.block;
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import javax.annotation.Nullable;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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+import net.minecraft.server.MCUtil;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.stats.Stats;
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@@ -131,6 +132,7 @@ public class BellBlock extends BaseEntityBlock {
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direction = world.getBlockState(pos).getValue(FACING);
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}
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+ if (!new io.papermc.paper.event.block.BellRingEvent(world.getWorld().getBlockAt(MCUtil.toLocation(world, pos)), entity == null ? null : entity.getBukkitEntity()).callEvent()) return false; // Paper - BellRingEvent
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((BellBlockEntity)blockEntity).onHit(direction);
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world.playSound((Player)null, pos, SoundEvents.BELL_BLOCK, SoundSource.BLOCKS, 2.0F, 1.0F);
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world.gameEvent(entity, GameEvent.BLOCK_CHANGE, pos);
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