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55d5c1650f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 17c35d6e SPIGOT-6637: Revert "#636: Add FurnaceStartSmeltEvent" 4b27230b SPIGOT-6623: Missing API reasons for entity freezing e1528c85 #636: Add FurnaceStartSmeltEvent CraftBukkit Changes: a6292cc3 SPIGOT-6637: Revert "#874: Add FurnaceStartSmeltEvent" f4066854 SPIGOT-6579: DragonFireBall movement with setDirection jumps around a lot 9add952b SPIGOT-6623: Missing API reasons for entity freezing 2ea359f1 #874: Add FurnaceStartSmeltEvent be8d625e SPIGOT-5560, SPIGOT-6574, SPIGOT-6632: Remove no longer needed tile entity fix Spigot Changes: eac3cd96 Rebuild patches
47 Zeilen
1.9 KiB
Diff
47 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 10 Jun 2018 20:20:15 -0400
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Subject: [PATCH] Fix CraftEntity hashCode
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hashCodes are not allowed to change, however bukkit used a value
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that does change, the entityId.
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When an entity is teleported dimensions, the entity reference is
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replaced with a new one with a new entity ID.
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For hashCode, we can simply use the UUID's hashCode to keep
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the hashCode from changing.
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equals() is ok to use getEntityId() because equals() should only
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be true if both the left and right are the same reference.
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Since entity ids can not duplicate during runtime, this
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check is essentially the same as this.getHandle() == other.getHandle()
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However, replaced it too to make it clearer of intent.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 2840228aa6aa8f1559b976d396aa9d1f8f4d6a40..84316ea7f1ad285009f02cdf6e501c577958a170 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -786,14 +786,15 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return false;
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}
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final CraftEntity other = (CraftEntity) obj;
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- return (this.getEntityId() == other.getEntityId());
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+ return (this.getHandle() == other.getHandle()); // Paper - while logically the same, this is clearer
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}
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+ // Paper - Fix hashCode. entity ID's are not static.
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+ // A CraftEntity can change reference to a new entity with a new ID, and hash codes should never change
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@Override
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public int hashCode() {
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- int hash = 7;
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- hash = 29 * hash + this.getEntityId();
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- return hash;
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+ return getUniqueId().hashCode();
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+ // Paper end
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}
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@Override
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