Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
79 Zeilen
2.8 KiB
Diff
79 Zeilen
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Fri, 26 Oct 2018 21:33:13 -0700
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Subject: [PATCH] Add PlayerPostRespawnEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..31f34b54801f6699ce43355fa2a0a51f1ad0c997
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerPostRespawnEvent.java
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@@ -0,0 +1,52 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired after a player has respawned
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+ */
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+public class PlayerPostRespawnEvent extends PlayerEvent {
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+ private final static HandlerList handlers = new HandlerList();
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+ private final Location respawnedLocation;
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+ private final boolean isBedSpawn;
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+
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+ public PlayerPostRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnedLocation, final boolean isBedSpawn) {
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+ super(respawnPlayer);
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+ this.respawnedLocation = respawnedLocation;
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+ this.isBedSpawn = isBedSpawn;
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+ }
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+
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+ /**
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+ * Returns the location of the respawned player
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+ *
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+ * @return location of the respawned player
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+ */
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+ @NotNull
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+ public Location getRespawnedLocation() {
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+ return respawnedLocation.clone();
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+ }
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+
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+ /**
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+ * Checks if the player respawned to their bed
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+ *
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+ * @return whether the player respawned to their bed
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+ */
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+ public boolean isBedSpawn() {
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+ return isBedSpawn;
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+ }
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+
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+ @Override
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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index 7c2cec60cbaf199416496292f2264fa3864b499c..f5bdb5244c8d993c624f938c8fb7ccff74655d75 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Called when a player respawns.
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+ * <p>
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+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
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+ * because the player is "reset" between this event and that event and some changes won't persist.
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*/
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public class PlayerRespawnEvent extends PlayerEvent {
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private static final HandlerList handlers = new HandlerList();
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