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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 19:10:09 +01:00
Paper/Spigot-Server-Patches/0012-Toggle-for-player-interact-limiter.patch
Zach Brown f243a4024d Remove several broken or unnecessary patches.
Removes PlayerMicroMoveEvent API, the ability to disable the AsyncCatcher, and the TeleportPassengerVehicleWithPlayer patch
2015-09-12 19:57:39 -05:00

43 Zeilen
2.2 KiB
Diff

From 0c1371c36a93de12180683ee8c33bb9fb8d61cec Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 7 Mar 2015 21:07:10 -0600
Subject: [PATCH] Toggle for player interact limiter
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 68358e9..7ea74c0 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -661,7 +661,8 @@ public class PlayerConnection implements PacketListenerPlayIn, IUpdatePlayerList
PlayerConnectionUtils.ensureMainThread(packetplayinblockplace, this, this.player.u());
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
boolean throttled = false;
- if (lastPlace != -1 && packetplayinblockplace.timestamp - lastPlace < 30 && packets++ >= 4) {
+ // PaperSpigot - Allow disabling the player interaction limiter
+ if (org.github.paperspigot.PaperSpigotConfig.interactLimitEnabled && lastPlace != -1 && packetplayinblockplace.timestamp - lastPlace < 30 && packets++ >= 4) {
throttled = true;
} else if ( packetplayinblockplace.timestamp - lastPlace >= 30 || lastPlace == -1 )
{
diff --git a/src/main/java/org/github/paperspigot/PaperSpigotConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotConfig.java
index 85ee51b..b0dd5b0 100644
--- a/src/main/java/org/github/paperspigot/PaperSpigotConfig.java
+++ b/src/main/java/org/github/paperspigot/PaperSpigotConfig.java
@@ -144,4 +144,14 @@ public class PaperSpigotConfig
{
babyZombieMovementSpeed = getDouble( "settings.baby-zombie-movement-speed", 0.5D ); // Player moves at 0.1F, for reference
}
+
+ public static boolean interactLimitEnabled;
+ private static void interactLimitEnabled()
+ {
+ interactLimitEnabled = getBoolean( "settings.limit-player-interactions", true );
+ if ( !interactLimitEnabled )
+ {
+ Bukkit.getLogger().log( Level.INFO, "Disabling player interaction limiter, your server may be more vulnerable to malicious users" );
+ }
+ }
}
--
2.5.1