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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
c0936a71bd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
455 Zeilen
21 KiB
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455 Zeilen
21 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 20 Jun 2021 16:19:26 -0700
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Subject: [PATCH] Optimise random block ticking
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Massive performance improvement for random block ticking.
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The performance increase comes from the fact that the vast
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majority of attempted block ticks (~95% in my testing) fail
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because the randomly selected block is not tickable.
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Now only tickable blocks are targeted, however this means that
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the maximum number of block ticks occurs per chunk. However,
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not all chunks are going to be targeted. The percent chance
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of a chunk being targeted is based on how many tickable blocks
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are in the chunk.
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This means that while block ticks are spread out less, the
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total number of blocks ticked per world tick remains the same.
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Therefore, the chance of a random tickable block being ticked
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remains the same.
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diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..7d93652c1abbb6aee6eb7c26cf35d4d032ef7b69
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
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@@ -0,0 +1,65 @@
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+package io.papermc.paper.util.math;
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+
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+import net.minecraft.util.RandomSource;
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+import net.minecraft.world.level.levelgen.LegacyRandomSource;
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+import net.minecraft.world.level.levelgen.PositionalRandomFactory;
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+import org.checkerframework.checker.nullness.qual.NonNull;
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+import org.checkerframework.framework.qual.DefaultQualifier;
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+
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+@DefaultQualifier(NonNull.class)
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+public final class ThreadUnsafeRandom extends LegacyRandomSource {
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+
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+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
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+ private static final long multiplier = 0x5DEECE66DL;
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+ private static final long addend = 0xBL;
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+ private static final long mask = (1L << 48) - 1;
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+
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+ private static long initialScramble(long seed) {
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+ return (seed ^ multiplier) & mask;
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+ }
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+
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+ private long seed;
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+
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+ public ThreadUnsafeRandom(long seed) {
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+ super(seed);
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+ }
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+
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+ @Override
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+ public RandomSource fork() {
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+ return new ThreadUnsafeRandom(this.nextLong());
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+ }
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+
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+ @Override
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+ public PositionalRandomFactory forkPositional() {
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+ throw new UnsupportedOperationException();
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+ }
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+
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+ @Override
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+ public void setSeed(long seed) {
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+ // note: called by Random constructor
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+ this.seed = initialScramble(seed);
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+ }
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+
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+ @Override
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+ public int next(int bits) {
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+ // avoid the expensive CAS logic used by superclass
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+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
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+ }
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+
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+ // Taken from
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+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
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+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
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+ // Original license is public domain
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+ public static int fastRandomBounded(final long randomInteger, final long limit) {
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+ // randomInteger must be [0, pow(2, 32))
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+ // limit must be [0, pow(2, 32))
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+ return (int)((randomInteger * limit) >>> 32);
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+ }
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+
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+ @Override
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+ public int nextInt(int bound) {
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+ // yes this breaks random's spec
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+ // however there's nothing that uses this class that relies on it
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+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index d6429d721116aac2a4df8d0b217e9efcb698094e..fb9cf86250939fbc9cf1bfb90f6a1a7f4a489460 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -845,6 +845,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
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entityplayer.stopSleepInBed(false, false);
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});
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}
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+ // Paper start - optimise random block ticking
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+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
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+ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong());
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+ // Paper end
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public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
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ChunkPos chunkcoordintpair = chunk.getPos();
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@@ -854,10 +858,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
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ProfilerFiller gameprofilerfiller = this.getProfiler();
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gameprofilerfiller.push("thunder");
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- BlockPos blockposition;
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+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
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if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
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- blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
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+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
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if (this.isRainingAt(blockposition)) {
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DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
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boolean flag1 = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && this.random.nextDouble() < (double) difficultydamagescaler.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) && !this.getBlockState(blockposition.below()).is(Blocks.LIGHTNING_ROD); // Paper
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@@ -888,16 +892,25 @@ public class ServerLevel extends Level implements WorldGenLevel {
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int i1;
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if (!this.paperConfig().environment.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
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- blockposition = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, this.getBlockRandomPos(j, 0, k, 15));
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- BlockPos blockposition1 = blockposition.below();
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+ // Paper start - optimise chunk ticking
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+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
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+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition.getX() & 15, blockposition.getZ() & 15) + 1;
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+ int downY = normalY - 1;
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+ blockposition.setY(normalY);
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+ // Paper end
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Biome biomebase = (Biome) this.getBiome(blockposition).value();
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- if (biomebase.shouldFreeze(this, blockposition1)) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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+ // Paper start - optimise chunk ticking
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+ blockposition.setY(downY);
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+ if (biomebase.shouldFreeze(this, blockposition)) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
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+ // Paper end
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}
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if (flag) {
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l = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
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+
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+ blockposition.setY(normalY); // Paper
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if (l > 0 && biomebase.shouldSnow(this, blockposition)) {
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BlockState iblockdata = this.getBlockState(blockposition);
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@@ -913,51 +926,54 @@ public class ServerLevel extends Level implements WorldGenLevel {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
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}
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}
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+ blockposition.setY(downY); // Paper
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- Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition1);
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+ Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition); // Paper
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if (biomebase_precipitation != Biome.Precipitation.NONE) {
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- BlockState iblockdata2 = this.getBlockState(blockposition1);
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+ BlockState iblockdata2 = this.getBlockState(blockposition); // Paper
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- iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition1, biomebase_precipitation);
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+ iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition, biomebase_precipitation); // Paper
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}
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}
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}
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- gameprofilerfiller.popPush("tickBlocks");
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+ // Paper start - optimise random block ticking
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+ gameprofilerfiller.popPush("randomTick");
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timings.chunkTicksBlocks.startTiming(); // Paper
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if (randomTickSpeed > 0) {
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- LevelChunkSection[] achunksection = chunk.getSections();
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-
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- for (int j1 = 0; j1 < achunksection.length; ++j1) {
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- LevelChunkSection chunksection = achunksection[j1];
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-
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- if (chunksection.isRandomlyTicking()) {
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- l = chunk.getSectionYFromSectionIndex(j1);
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- int k1 = SectionPos.sectionToBlockCoord(l);
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-
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- for (i1 = 0; i1 < randomTickSpeed; ++i1) {
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- BlockPos blockposition2 = this.getBlockRandomPos(j, k1, k, 15);
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-
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- gameprofilerfiller.push("randomTick");
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- BlockState iblockdata3 = chunksection.getBlockState(blockposition2.getX() - j, blockposition2.getY() - k1, blockposition2.getZ() - k);
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+ LevelChunkSection[] sections = chunk.getSections();
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+ int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
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+ for (int sectionIndex = 0; sectionIndex < sections.length; ++sectionIndex) {
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+ LevelChunkSection section = sections[sectionIndex];
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+ if (section == null || section.tickingList.size() == 0) {
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+ continue;
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+ }
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- if (iblockdata3.isRandomlyTicking()) {
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- iblockdata3.randomTick(this, blockposition2, this.random);
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- }
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+ int yPos = (sectionIndex + minSection) << 4;
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+ for (int a = 0; a < randomTickSpeed; ++a) {
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+ int tickingBlocks = section.tickingList.size();
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+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
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+ if (index >= tickingBlocks) {
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+ continue;
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+ }
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- FluidState fluid = iblockdata3.getFluidState();
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+ long raw = section.tickingList.getRaw(index);
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+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
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+ int randomX = location & 15;
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+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
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+ int randomZ = (location >>> 4) & 15;
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- if (fluid.isRandomlyTicking()) {
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- fluid.randomTick(this, blockposition2, this.random);
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- }
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+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
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+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
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- gameprofilerfiller.pop();
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- }
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+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
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+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
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+ // TODO CHECK ON UPDATE (ping the Canadian)
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}
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}
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}
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-
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+ // Paper end - optimise random block ticking
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timings.chunkTicksBlocks.stopTiming(); // Paper
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gameprofilerfiller.pop();
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}
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diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
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index 68648c5a5e3ff079f832092af0f2f801c42d1ede..8bafd5fd7499ba4a04bf706cfd1e156073716e21 100644
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--- a/src/main/java/net/minecraft/util/BitStorage.java
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+++ b/src/main/java/net/minecraft/util/BitStorage.java
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@@ -20,4 +20,15 @@ public interface BitStorage {
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void unpack(int[] out);
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BitStorage copy();
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+
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+ // Paper start
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+ void forEach(DataBitConsumer consumer);
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+
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+ @FunctionalInterface
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+ interface DataBitConsumer {
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+
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+ void accept(int location, int data);
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+
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java
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index 2b3fd62dca2d1475075b5dcde56cea85b749cb44..e4d0d7e8fc58b8f9f614d74a141e452166e0364c 100644
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--- a/src/main/java/net/minecraft/util/SimpleBitStorage.java
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+++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java
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@@ -124,6 +124,28 @@ public class SimpleBitStorage implements BitStorage {
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return this.bits;
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}
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+ // Paper start
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+ @Override
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+ public final void forEach(DataBitConsumer consumer) {
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+ int i = 0;
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+ long[] along = this.data;
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+ int j = along.length;
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+
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+ for (int k = 0; k < j; ++k) {
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+ long l = along[k];
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+
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+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
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+ consumer.accept(i, (int) (l & this.mask));
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+ l >>= this.bits;
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+ ++i;
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+ if (i >= this.size) {
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+ return;
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+ }
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+ }
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void getAll(IntConsumer action) {
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int i = 0;
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diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java
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index f0f764f36fb92c64ab2dc8a0a50c3f48321c3c9a..311625277a26c9c187025a1036978229241b965f 100644
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--- a/src/main/java/net/minecraft/util/ZeroBitStorage.java
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+++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java
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@@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage {
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return 0;
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}
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+ // Paper start
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+ @Override
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+ public void forEach(DataBitConsumer consumer) {
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+ for(int i = 0; i < this.size; ++i) {
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+ consumer.accept(i, 0);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void getAll(IntConsumer action) {
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for(int i = 0; i < this.size; ++i) {
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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index fd6ce6e8a3a7c889276e06fb427e0d17ed093149..76ab82553488e129882fc9beb603636bb723ec42 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
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@@ -84,7 +84,7 @@ public class Turtle extends Animal {
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}
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public void setHomePos(BlockPos pos) {
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- this.entityData.set(Turtle.HOME_POS, pos);
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+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
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}
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|
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public BlockPos getHomePos() {
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index f04f216f052095710d7ef13743489991380d6a62..69886eb8bf9769aa8f2942ad68aeadbb4e86c223 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1296,10 +1296,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public abstract RecipeManager getRecipeManager();
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|
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public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
|
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+ // Paper start - allow use of mutable pos
|
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+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
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+ this.getRandomBlockPosition(x, y, z, l, ret);
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+ return ret.immutable();
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+ }
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+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
|
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+ // Paper end
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this.randValue = this.randValue * 3 + 1013904223;
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int i1 = this.randValue >> 2;
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|
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- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
|
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+ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
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+ return out; // Paper
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}
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|
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public boolean noSave() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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index b8fee4f8a0cfe32b9ef7f3f3cf818cbaec0d3fca..12edaf88cca54540c617239ac31b2263dfa0ecd7 100644
|
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
|
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@@ -25,6 +25,7 @@ public class LevelChunkSection {
|
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public final PalettedContainer<BlockState> states;
|
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// CraftBukkit start - read/write
|
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private PalettedContainer<Holder<Biome>> biomes;
|
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+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
|
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|
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public LevelChunkSection(PalettedContainer<BlockState> datapaletteblock, PalettedContainer<Holder<Biome>> palettedcontainerro) {
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// CraftBukkit end
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@@ -77,6 +78,9 @@ public class LevelChunkSection {
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--this.nonEmptyBlockCount;
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if (iblockdata1.isRandomlyTicking()) {
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--this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.remove(x, y, z);
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+ // Paper end
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}
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}
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@@ -88,6 +92,9 @@ public class LevelChunkSection {
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++this.nonEmptyBlockCount;
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if (state.isRandomlyTicking()) {
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++this.tickingBlockCount;
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+ // Paper start
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+ this.tickingList.add(x, y, z, state);
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+ // Paper end
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}
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}
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@@ -115,40 +122,31 @@ public class LevelChunkSection {
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}
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public void recalcBlockCounts() {
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- class a implements PalettedContainer.CountConsumer<BlockState> {
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-
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- public int nonEmptyBlockCount;
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- public int tickingBlockCount;
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- public int tickingFluidCount;
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-
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- a() {}
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-
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- public void accept(BlockState iblockdata, int i) {
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- FluidState fluid = iblockdata.getFluidState();
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-
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- if (!iblockdata.isAir()) {
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- this.nonEmptyBlockCount += i;
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- if (iblockdata.isRandomlyTicking()) {
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- this.tickingBlockCount += i;
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- }
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+ // Paper start - unfuck this
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+ this.tickingList.clear();
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+ this.nonEmptyBlockCount = 0;
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+ this.tickingBlockCount = 0;
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+ this.tickingFluidCount = 0;
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+ this.states.forEachLocation((BlockState iblockdata, int i) -> {
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+ FluidState fluid = iblockdata.getFluidState();
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+
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+ if (!iblockdata.isAir()) {
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
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+ if (iblockdata.isRandomlyTicking()) {
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+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
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+ this.tickingList.add(i, iblockdata);
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}
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+ }
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- if (!fluid.isEmpty()) {
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- this.nonEmptyBlockCount += i;
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- if (fluid.isRandomlyTicking()) {
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- this.tickingFluidCount += i;
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- }
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+ if (!fluid.isEmpty()) {
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+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
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+ if (fluid.isRandomlyTicking()) {
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+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
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}
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-
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}
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- }
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- a a0 = new a();
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-
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- this.states.count(a0);
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- this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount;
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- this.tickingBlockCount = (short) a0.tickingBlockCount;
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- this.tickingFluidCount = (short) a0.tickingFluidCount;
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+ });
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+ // Paper end
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}
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public PalettedContainer<BlockState> getStates() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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index de91ed0d5f7f472cb2f24a8f6e4ebbdeaa4faf52..7f5547dc31aa53b2863f4c09f598fa88e7fe2afd 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
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@@ -385,6 +385,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
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}
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}
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+ // Paper start
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+ public void forEachLocation(PalettedContainer.CountConsumer<T> consumer) {
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+ this.data.storage.forEach((int location, int data) -> {
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+ consumer.accept(this.data.palette.valueFor(data), location);
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+ });
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+ }
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+ // Paper end
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+
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@FunctionalInterface
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public interface CountConsumer<T> {
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void accept(T object, int count);
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