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Paper/Spigot-Server-Patches/0444-Add-option-to-allow-iron-golems-to-spawn-in-air.patch
Aikar f37381ea8a
Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
2020-05-06 05:28:47 -04:00

39 Zeilen
1.8 KiB
Diff

From 192d3a89332e086f0647af17844cd05b19f1f7d8 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 13 Apr 2019 16:50:58 -0500
Subject: [PATCH] Add option to allow iron golems to spawn in air
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 47c6d66b78e..b773b750ae4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -413,6 +413,11 @@ public class PaperWorldConfig {
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
}
+ public boolean ironGolemsCanSpawnInAir = false;
+ private void ironGolemsCanSpawnInAir() {
+ ironGolemsCanSpawnInAir = getBoolean("iron-golems-can-spawn-in-air", ironGolemsCanSpawnInAir);
+ }
+
public int bedSearchRadius = 1;
private void bedSearchRadius() {
bedSearchRadius = getInt("bed-search-radius", 1);
diff --git a/src/main/java/net/minecraft/server/EntityIronGolem.java b/src/main/java/net/minecraft/server/EntityIronGolem.java
index 2f764776b2f..7f6a5677600 100644
--- a/src/main/java/net/minecraft/server/EntityIronGolem.java
+++ b/src/main/java/net/minecraft/server/EntityIronGolem.java
@@ -221,7 +221,7 @@ public class EntityIronGolem extends EntityGolem {
BlockPosition blockposition1 = blockposition.down();
IBlockData iblockdata = iworldreader.getType(blockposition1);
- if (!iblockdata.a((IBlockAccess) iworldreader, blockposition1, (Entity) this)) {
+ if (!iblockdata.a((IBlockAccess) iworldreader, blockposition1, (Entity) this) && !world.paperConfig.ironGolemsCanSpawnInAir) { // Paper
return false;
} else {
for (int i = 1; i < 3; ++i) {
--
2.26.2