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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 03:20:07 +01:00
Paper/Spigot-Server-Patches/0366-Per-Player-View-Distance-API-placeholders.patch
Aikar f37381ea8a
Optimize Network Manager to not need synchronization
Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
2020-05-06 05:28:47 -04:00

65 Zeilen
4.2 KiB
Diff

From 4b91f6659653324605c15185b8bd45129e5c0ae8 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 6 May 2019 01:29:25 -0400
Subject: [PATCH] Per-Player View Distance API placeholders
I hope to look at this more in-depth soon. It appears doable.
However this should not block the update.
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
index 6a4ccaeb0fe..5bf99e0028b 100644
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
@@ -579,9 +579,9 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1028, new BlockPosition(this), 0);
// Paper start
- //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ int viewDistance = this.world.getWorld().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ //final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
// Paper end
double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
index 2e95069c190..2f466af4d56 100644
--- a/src/main/java/net/minecraft/server/EntityWither.java
+++ b/src/main/java/net/minecraft/server/EntityWither.java
@@ -208,9 +208,9 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1023, new BlockPosition(this), 0);
// Paper start
- //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ int viewDistance = this.world.getWorld().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ //final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
// Paper end
double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 6e3bcfe2cd7..6672feaf519 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1959,6 +1959,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
super.remove();
}
}
+
+ @Override
+ public int getViewDistance() {
+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
+ }
+
+ @Override
+ public void setViewDistance(int viewDistance) {
+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
+ }
// Paper end
// Spigot start
--
2.26.2