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Paper/Spigot-Server-Patches/0257-Add-some-Debug-to-Chunk-Entity-slices.patch
Spottedleaf b4e629a283
Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking.

This also ports a few utility changes from Tuinity
2020-05-06 03:47:24 -04:00

75 Zeilen
3.2 KiB
Diff

From 2acf2cef0762f0d88ae7e8c5ef1b17617bec440f Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:44:23 -0400
Subject: [PATCH] Add some Debug to Chunk Entity slices
If we detect unexpected state, log and try to recover
This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 6a40dddf46..0afa8a7ebd 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -503,6 +503,25 @@ public class Chunk implements IChunkAccess {
if (k >= this.entitySlices.length) {
k = this.entitySlices.length - 1;
}
+ // Paper - remove from any old list if its in one
+ List<Entity> nextSlice = this.entitySlices[k]; // the next list to be added to
+ List<Entity> currentSlice = entity.entitySlice;
+ if (nextSlice == currentSlice) {
+ if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable());
+ return; // ??? silly plugins
+ }
+ if (currentSlice != null && currentSlice.contains(entity)) {
+ // Still in an old chunk...
+ if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable());
+ Chunk chunk = entity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeEntity(entity);
+ } else {
+ removeEntity(entity);
+ }
+ currentSlice.remove(entity); // Just incase the above did not remove from the previous slice
+ }
+ // Paper end
if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper
entity.inChunk = true;
@@ -512,6 +531,7 @@ public class Chunk implements IChunkAccess {
entity.chunkZ = this.loc.z;
this.entities.add(entity); // Paper - per chunk entity list
this.entitySlices[k].add(entity);
+ entity.entitySlice = this.entitySlices[k]; // Paper
this.markDirty(); // Paper
}
@@ -536,6 +556,10 @@ public class Chunk implements IChunkAccess {
// Paper start
if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null);
+ if (entitySlices[i] == entity.entitySlice) {
+ entity.entitySlice = null;
+ entity.inChunk = false;
+ }
if (!this.entitySlices[i].remove(entity)) {
return;
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index a0379c6a77..838aa7da69 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -71,6 +71,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
}
};
+ List<Entity> entitySlice = null;
// Paper end
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
--
2.26.0