Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
f344e092cd
This is a frequently requested feature. The permission is 'paper.antixray.bypass'.
121 Zeilen
6.6 KiB
Diff
121 Zeilen
6.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: jmp <jasonpenilla2@me.com>
|
|
Date: Thu, 20 Aug 2020 11:20:12 -0700
|
|
Subject: [PATCH] Add Wandering Trader spawn rate config options
|
|
|
|
Adds config options for modifying the spawn rates of Wandering Traders.
|
|
These values are all easy to understand and configure after a quick read of this
|
|
page on the Minecraft wiki: https://minecraft.gamepedia.com/Wandering_Trader#Spawning
|
|
Usages of the vanilla WanderingTraderSpawnDelay and WanderingTraderSpawnChance values
|
|
in IWorldServerData are removed as they were only used in certain places, with hardcoded
|
|
values used in other places.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index e4181ce15f26482205f81dbdf79f452b77942a3d..f6ad4aa50677f2c41be8b1930ef3ddd66bd653bf 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -691,4 +691,17 @@ public class PaperWorldConfig {
|
|
log("The Ender Dragon will be removed if she already exists without a portal.");
|
|
}
|
|
}
|
|
+
|
|
+ public int wanderingTraderSpawnMinuteTicks = 1200;
|
|
+ public int wanderingTraderSpawnDayTicks = 24000;
|
|
+ public int wanderingTraderSpawnChanceFailureIncrement = 25;
|
|
+ public int wanderingTraderSpawnChanceMin = 25;
|
|
+ public int wanderingTraderSpawnChanceMax = 75;
|
|
+ private void wanderingTraderSettings() {
|
|
+ wanderingTraderSpawnMinuteTicks = getInt("wandering-trader.spawn-minute-length", wanderingTraderSpawnMinuteTicks);
|
|
+ wanderingTraderSpawnDayTicks = getInt("wandering-trader.spawn-day-length", wanderingTraderSpawnDayTicks);
|
|
+ wanderingTraderSpawnChanceFailureIncrement = getInt("wandering-trader.spawn-chance-failure-increment", wanderingTraderSpawnChanceFailureIncrement);
|
|
+ wanderingTraderSpawnChanceMin = getInt("wandering-trader.spawn-chance-min", wanderingTraderSpawnChanceMin);
|
|
+ wanderingTraderSpawnChanceMax = getInt("wandering-trader.spawn-chance-max", wanderingTraderSpawnChanceMax);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/MobSpawnerTrader.java b/src/main/java/net/minecraft/server/MobSpawnerTrader.java
|
|
index 502cb0ea40b5df1962c5a6d4b57d34de9d413e7f..8d89f51182444852062d549d23c00a93e601eb38 100644
|
|
--- a/src/main/java/net/minecraft/server/MobSpawnerTrader.java
|
|
+++ b/src/main/java/net/minecraft/server/MobSpawnerTrader.java
|
|
@@ -9,49 +9,59 @@ public class MobSpawnerTrader implements MobSpawner {
|
|
|
|
private final Random a = new Random();
|
|
private final IWorldDataServer b;
|
|
- private int c;
|
|
- private int d;
|
|
- private int e;
|
|
+ private int c; public final int getMinuteTimer() { return this.c; } public final void setMinuteTimer(int x) { this.c = x; } // Paper - OBFHELPER
|
|
+ private int d; public final int getDayTimer() { return this.d; } public final void setDayTimer(int x) { this.d = x; } // Paper - OBFHELPER
|
|
+ private int e; public final int getSpawnChance() { return this.e; } public final void setSpawnChance(int x) { this.e = x; } // Paper - OBFHELPER
|
|
|
|
public MobSpawnerTrader(IWorldDataServer iworlddataserver) {
|
|
this.b = iworlddataserver;
|
|
- this.c = 1200;
|
|
- this.d = iworlddataserver.v();
|
|
- this.e = iworlddataserver.w();
|
|
- if (this.d == 0 && this.e == 0) {
|
|
- this.d = 24000;
|
|
- iworlddataserver.g(this.d);
|
|
- this.e = 25;
|
|
- iworlddataserver.h(this.e);
|
|
- }
|
|
+ // Paper start
|
|
+ this.setMinuteTimer(Integer.MIN_VALUE);
|
|
+ //this.d = iworlddataserver.v(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
|
|
+ //this.e = iworlddataserver.w(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
|
|
+ //if (this.d == 0 && this.e == 0) {
|
|
+ // this.d = 24000;
|
|
+ // iworlddataserver.g(this.d);
|
|
+ // this.e = 25;
|
|
+ // iworlddataserver.h(this.e);
|
|
+ //}
|
|
+ // Paper end
|
|
|
|
}
|
|
|
|
@Override
|
|
public int a(WorldServer worldserver, boolean flag, boolean flag1) {
|
|
+ // Paper start
|
|
+ if (this.getMinuteTimer() == Integer.MIN_VALUE) {
|
|
+ this.setMinuteTimer(worldserver.paperConfig.wanderingTraderSpawnMinuteTicks);
|
|
+ this.setDayTimer(worldserver.paperConfig.wanderingTraderSpawnDayTicks);
|
|
+ this.setSpawnChance(worldserver.paperConfig.wanderingTraderSpawnChanceMin);
|
|
+ }
|
|
if (!worldserver.getGameRules().getBoolean(GameRules.DO_TRADER_SPAWNING)) {
|
|
return 0;
|
|
- } else if (--this.c > 0) {
|
|
+ } else if (this.getMinuteTimer() - 1 > 0) {
|
|
+ this.setMinuteTimer(this.getMinuteTimer() - 1);
|
|
return 0;
|
|
} else {
|
|
- this.c = 1200;
|
|
- this.d -= 1200;
|
|
- this.b.g(this.d);
|
|
- if (this.d > 0) {
|
|
+ this.setMinuteTimer(worldserver.paperConfig.wanderingTraderSpawnMinuteTicks);
|
|
+ this.setDayTimer(getDayTimer() - worldserver.paperConfig.wanderingTraderSpawnMinuteTicks);
|
|
+ //this.b.g(this.d); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
|
|
+ if (this.getDayTimer() > 0) {
|
|
return 0;
|
|
} else {
|
|
- this.d = 24000;
|
|
+ this.setDayTimer(worldserver.paperConfig.wanderingTraderSpawnDayTicks);
|
|
if (!worldserver.getGameRules().getBoolean(GameRules.DO_MOB_SPAWNING)) {
|
|
return 0;
|
|
} else {
|
|
- int i = this.e;
|
|
+ int i = this.getSpawnChance();
|
|
|
|
- this.e = MathHelper.clamp(this.e + 25, 25, 75);
|
|
- this.b.h(this.e);
|
|
+ this.setSpawnChance(MathHelper.clamp(i + worldserver.paperConfig.wanderingTraderSpawnChanceFailureIncrement, worldserver.paperConfig.wanderingTraderSpawnChanceMin, worldserver.paperConfig.wanderingTraderSpawnChanceMax));
|
|
+ //this.b.h(this.e); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
|
|
if (this.a.nextInt(100) > i) {
|
|
return 0;
|
|
} else if (this.a(worldserver)) {
|
|
- this.e = 25;
|
|
+ this.setSpawnChance(worldserver.paperConfig.wanderingTraderSpawnChanceMin);
|
|
+ // Paper end
|
|
return 1;
|
|
} else {
|
|
return 0;
|