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synchronisiert 2024-11-15 12:30:06 +01:00
5c7081fecc
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes:4090d01f
SPIGOT-5047: Correct slot types for 1.14 inventoriese8c08362
SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.d445af3b
SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
214 Zeilen
9.1 KiB
Diff
214 Zeilen
9.1 KiB
Diff
From 031b39277a43845b48f0606be228b9f6609a7d86 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Fri, 24 May 2019 07:53:16 +0100
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Subject: [PATCH] Fix some generation concurrency issues
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diff --git a/src/main/java/net/minecraft/server/DefinedStructureManager.java b/src/main/java/net/minecraft/server/DefinedStructureManager.java
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index 6aa0ca3959..ed9b5c63f0 100644
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--- a/src/main/java/net/minecraft/server/DefinedStructureManager.java
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+++ b/src/main/java/net/minecraft/server/DefinedStructureManager.java
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@@ -20,7 +20,7 @@ import org.apache.logging.log4j.Logger;
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public class DefinedStructureManager implements IResourcePackListener {
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private static final Logger LOGGER = LogManager.getLogger();
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- private final Map<MinecraftKey, DefinedStructure> b = Maps.newHashMap();
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+ private final Map<MinecraftKey, DefinedStructure> b = Maps.newConcurrentMap(); // Paper
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private final DataFixer c;
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private final MinecraftServer d;
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private final java.nio.file.Path e;
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 78bae25255..1defbd9747 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -101,6 +101,23 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
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private int tileTickPosition;
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public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
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public java.util.ArrayDeque<BlockRedstoneTorch.RedstoneUpdateInfo> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
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+ // Paper start - yes this is hacky as shit
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+ RegionLimitedWorldAccess regionLimited;
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+ World originalWorld;
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+ public World regionLimited(RegionLimitedWorldAccess limitedWorldAccess) {
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+ try {
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+ World clone = (World) super.clone();
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+ clone.regionLimited = limitedWorldAccess;
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+ clone.originalWorld = this;
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+ return clone;
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+ } catch (CloneNotSupportedException e1) {
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+ }
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+ return null;
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+ }
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+ ChunkCoordIntPair[] strongholdCoords;
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+ List<StructureStart> strongholdStuctures = Lists.newArrayList();
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+ final java.lang.Object stuctureLock = new Object();
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+ // Paper end
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public CraftWorld getWorld() {
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return this.world;
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diff --git a/src/main/java/net/minecraft/server/WorldGenStronghold.java b/src/main/java/net/minecraft/server/WorldGenStronghold.java
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index eca27e52e9..fb3463fcce 100644
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--- a/src/main/java/net/minecraft/server/WorldGenStronghold.java
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+++ b/src/main/java/net/minecraft/server/WorldGenStronghold.java
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@@ -10,10 +10,12 @@ import javax.annotation.Nullable;
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public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyConfiguration> {
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+ /* // Paper start - no shared state
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private boolean a;
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private ChunkCoordIntPair[] aS;
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private final List<StructureStart> aT = Lists.newArrayList();
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private long aU;
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+ */
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public WorldGenStronghold(Function<Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration> function) {
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super(function);
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@@ -21,16 +23,22 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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@Override
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public boolean a(ChunkGenerator<?> chunkgenerator, Random random, int i, int j) {
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+ // Paper start
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+ /*
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if (this.aU != chunkgenerator.getSeed()) {
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this.d();
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}
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+ */
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+ final World world = chunkgenerator.getWorld();
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- if (!this.a) {
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+ synchronized (world.stuctureLock) {
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+ if ( world.strongholdCoords == null) {
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this.a(chunkgenerator);
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- this.a = true;
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- }
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+ // this.a = true;
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+ }}
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+ // Paper end
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- ChunkCoordIntPair[] achunkcoordintpair = this.aS;
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+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
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int k = achunkcoordintpair.length;
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for (int l = 0; l < k; ++l) {
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@@ -45,9 +53,11 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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private void d() {
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+ /* // Paper
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this.a = false;
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this.aS = null;
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this.aT.clear();
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+ */ // Paper
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}
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@Override
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@@ -65,25 +75,32 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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return 8;
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}
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+
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@Nullable
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@Override
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public BlockPosition getNearestGeneratedFeature(World world, ChunkGenerator<? extends GeneratorSettingsDefault> chunkgenerator, BlockPosition blockposition, int i, boolean flag) {
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if (!chunkgenerator.getWorldChunkManager().a(this)) {
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return null;
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} else {
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+ // Paper start - no shared state
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+ /*
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if (this.aU != world.getSeed()) {
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this.d();
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}
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+ */
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- if (!this.a) {
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- this.a(chunkgenerator);
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- this.a = true;
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+ synchronized (world.stuctureLock) {
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+ if ( world.strongholdCoords == null) {
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+ this.a(chunkgenerator);
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+ //this.a = true;
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+ }
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}
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+ // Paper end
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BlockPosition blockposition1 = null;
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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double d0 = Double.MAX_VALUE;
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- ChunkCoordIntPair[] achunkcoordintpair = this.aS;
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+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
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int j = achunkcoordintpair.length;
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for (int k = 0; k < j; ++k) {
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@@ -106,7 +123,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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private void a(ChunkGenerator<?> chunkgenerator) {
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- this.aU = chunkgenerator.getSeed();
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+ //this.aU = chunkgenerator.getSeed(); // Paper
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List<BiomeBase> list = Lists.newArrayList();
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Iterator iterator = IRegistry.BIOME.iterator();
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@@ -122,15 +139,15 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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int j = chunkgenerator.getSettings().f();
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int k = chunkgenerator.getSettings().g();
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- this.aS = new ChunkCoordIntPair[j];
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+ ChunkCoordIntPair[] strongholdCoords = chunkgenerator.getWorld().strongholdCoords = new ChunkCoordIntPair[j]; // Paper
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int l = 0;
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- Iterator iterator1 = this.aT.iterator();
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+ Iterator iterator1 = chunkgenerator.getWorld().strongholdStuctures.iterator(); // Paper
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while (iterator1.hasNext()) {
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StructureStart structurestart = (StructureStart) iterator1.next();
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- if (l < this.aS.length) {
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- this.aS[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g());
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+ if (l < strongholdCoords.length) { // Paper
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+ strongholdCoords[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g()); // Paper
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}
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}
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@@ -140,11 +157,11 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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double d0 = random.nextDouble() * 3.141592653589793D * 2.0D;
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int i1 = l;
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- if (l < this.aS.length) {
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+ if (l < strongholdCoords.length) { // Paper
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int j1 = 0;
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int k1 = 0;
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- for (int l1 = 0; l1 < this.aS.length; ++l1) {
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+ for (int l1 = 0; l1 < strongholdCoords.length; ++l1) { // Paper
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double d1 = (double) (4 * i + i * k1 * 6) + (random.nextDouble() - 0.5D) * (double) i * 2.5D;
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int i2 = (int) Math.round(Math.cos(d0) * d1);
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int j2 = (int) Math.round(Math.sin(d0) * d1);
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@@ -156,7 +173,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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if (l1 >= i1) {
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- this.aS[l1] = new ChunkCoordIntPair(i2, j2);
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+ strongholdCoords[l1] = new ChunkCoordIntPair(i2, j2); // Paper
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}
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d0 += 6.283185307179586D / (double) k;
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@@ -165,7 +182,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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++k1;
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j1 = 0;
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k += 2 * k / (k1 + 1);
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- k = Math.min(k, this.aS.length - l1);
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+ k = Math.min(k, strongholdCoords.length - l1);
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d0 += random.nextDouble() * 3.141592653589793D * 2.0D;
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}
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}
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@@ -207,7 +224,7 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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this.a(chunkgenerator.getSeaLevel(), this.d, 10);
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} while (this.b.isEmpty() || worldgenstrongholdpieces_worldgenstrongholdstart.b == null);
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- ((WorldGenStronghold) this.k()).aT.add(this);
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+ chunkgenerator.getWorld().strongholdStuctures.add(this); // Paper - this worries me, this is never cleared, even in vanilla (world seed never changes "world", and that appears to be the only relevant world)
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}
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}
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}
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--
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2.21.0
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