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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00
Paper/Spigot-Server-Patches/0249-Configurable-Bed-Search-Radius.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

106 Zeilen
4.5 KiB
Diff

From 474a91281a23a7277d78441d0f97139feba15b0c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 15:22:06 -0400
Subject: [PATCH] Configurable Bed Search Radius
Allows you to increase how far to check for a safe place to respawn
a player near their bed, allowing a better chance to respawn the
player at their bed should it of became obstructed.
Defaults to vanilla 1.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 3294fbbeaf..83e54cb904 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -375,4 +375,15 @@ public class PaperWorldConfig {
private void scanForLegacyEnderDragon() {
scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
}
+
+ public int bedSearchRadius = 1;
+ private void bedSearchRadius() {
+ bedSearchRadius = getInt("bed-search-radius", 1);
+ if (bedSearchRadius < 1) {
+ bedSearchRadius = 1;
+ }
+ if (bedSearchRadius > 1) {
+ log("Bed Search Radius: " + bedSearchRadius);
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java
index c49eb0ecb3..034226d0b3 100644
--- a/src/main/java/net/minecraft/server/BlockBed.java
+++ b/src/main/java/net/minecraft/server/BlockBed.java
@@ -171,6 +171,58 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
public static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition, int i) {
EnumDirection enumdirection = (EnumDirection) iworldreader.getType(blockposition).get(BlockBed.FACING);
+ // Paper - configurable bed search radius
+ World world = (World) iworldreader;
+ int radius = world.paperConfig.bedSearchRadius;
+ if (radius > 0) {
+ for (int r = 1; r <= radius; r++) {
+ int x = -r;
+ int z = r;
+
+ // Iterates the edge of half of the box; then negates for other half.
+ while (x <= r && z > -r) {
+ for (int y = -1; y <= 1; y++) {
+ BlockPosition pos = blockposition.add(x, y, z);
+ Optional<Vec3D> vector;
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+ pos = blockposition.add(-x, y, -z);
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+
+ vector = isSafeRespawn(entitytypes, world, pos);
+ if (vector.isPresent()) {
+ if (i-- <= 0) {
+ return vector;
+ }
+ }
+ }
+ if (x < r) {
+ x++;
+ } else {
+ z--;
+ }
+ }
+ }
+
+ return Optional.empty();
+ }
+ // Paper end
int j = blockposition.getX();
int k = blockposition.getY();
int l = blockposition.getZ();
@@ -200,6 +252,7 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
return Optional.empty();
}
+ protected static Optional<Vec3D> isSafeRespawn(EntityTypes<?> entityTypes, IWorldReader iworldreader, BlockPosition blockPosition) { return a(entityTypes, iworldreader, blockPosition); } // Paper -- obfhelper
protected static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition) {
VoxelShape voxelshape = iworldreader.getType(blockposition).getCollisionShape(iworldreader, blockposition);
--
2.21.0