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Paper/patches/server/0739-Do-not-submit-profile-lookups-to-worldgen-threads.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 8 Aug 2021 16:26:46 -0700
Subject: [PATCH] Do not submit profile lookups to worldgen threads
They block. On network I/O.
If enough tasks are submitted the server will eventually stall
out due to a sync load, as the worldgen threads will be
stalling on profile lookups.
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 5bdd1958dff2fc9321bf858e6aa4cc5ad0a5a9ca..354e8096d404bfca8055aafcd80b2de29a7bc929 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -76,6 +76,22 @@ public class Util {
private static final AtomicInteger WORKER_COUNT = new AtomicInteger(1);
private static final ExecutorService BOOTSTRAP_EXECUTOR = makeExecutor("Bootstrap", -2); // Paper - add -2 priority
private static final ExecutorService BACKGROUND_EXECUTOR = makeExecutor("Main", -1); // Paper - add -1 priority
+ // Paper start - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
+ public static final ExecutorService PROFILE_EXECUTOR = Executors.newFixedThreadPool(2, new java.util.concurrent.ThreadFactory() {
+
+ private final AtomicInteger count = new AtomicInteger();
+
+ @Override
+ public Thread newThread(Runnable run) {
+ Thread ret = new Thread(run);
+ ret.setName("Profile Lookup Executor #" + this.count.getAndIncrement());
+ ret.setUncaughtExceptionHandler((Thread thread, Throwable throwable) -> {
+ LOGGER.fatal("Uncaught exception in thread " + thread.getName(), throwable);
+ });
+ return ret;
+ }
+ });
+ // Paper end - don't submit BLOCKING PROFILE LOOKUPS to the world gen thread
private static final ExecutorService IO_POOL = makeIoExecutor();
public static LongSupplier timeSource = System::nanoTime;
public static final UUID NIL_UUID = new UUID(0L, 0L);
diff --git a/src/main/java/net/minecraft/server/players/GameProfileCache.java b/src/main/java/net/minecraft/server/players/GameProfileCache.java
index a157f71cf55b9e97fac56c7c55b552da86000fd5..4e2833dc941863cc54416c81f09c688b5616d7a4 100644
--- a/src/main/java/net/minecraft/server/players/GameProfileCache.java
+++ b/src/main/java/net/minecraft/server/players/GameProfileCache.java
@@ -200,7 +200,7 @@ public class GameProfileCache {
} else {
this.requests.put(username, CompletableFuture.supplyAsync(() -> {
return this.get(username);
- }, Util.backgroundExecutor()).whenCompleteAsync((optional, throwable) -> {
+ }, Util.PROFILE_EXECUTOR).whenCompleteAsync((optional, throwable) -> { // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
this.requests.remove(username);
}, this.executor).whenCompleteAsync((optional, throwable) -> {
consumer.accept(optional);
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
index e3efea8623c7d34915069a6b9b7da9f2b1694c28..118472b83a21a250f398c088c91ac4560c19c749 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
@@ -148,7 +148,7 @@ public class SkullBlockEntity extends BlockEntity {
public static void updateGameprofile(@Nullable GameProfile owner, Consumer<GameProfile> callback) {
if (owner != null && !StringUtil.isNullOrEmpty(owner.getName()) && (!owner.isComplete() || !owner.getProperties().containsKey("textures")) && profileCache != null && sessionService != null) {
profileCache.getAsync(owner.getName(), (profile) -> {
- Util.backgroundExecutor().execute(() -> {
+ Util.PROFILE_EXECUTOR.execute(() -> { // Paper - not a good idea to use BLOCKING OPERATIONS on the worldgen executor
Util.ifElse(profile, (profilex) -> {
Property property = Iterables.getFirst(profilex.getProperties().get("textures"), (Property)null);
if (property == null) {