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Paper/patches/server/0427-Add-entity-liquid-API.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Jul 2020 18:11:43 -0500
Subject: [PATCH] Add entity liquid API
== AT ==
public net.minecraft.world.entity.Entity isInRain()Z
public net.minecraft.world.entity.Entity isInBubbleColumn()Z
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index b06c338ee9205d1f4d562571aba83c83f9abd20b..ded0332f5be000e31962e34033e69d17eed51280 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1372,5 +1372,40 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
public org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason getEntitySpawnReason() {
return getHandle().spawnReason;
}
+
+ @Override
+ public boolean isUnderWater() {
+ return getHandle().isUnderWater();
+ }
+
+ @Override
+ public boolean isInRain() {
+ return getHandle().isInRain();
+ }
+
+ @Override
+ public boolean isInBubbleColumn() {
+ return getHandle().isInBubbleColumn();
+ }
+
+ @Override
+ public boolean isInWaterOrRain() {
+ return getHandle().isInWaterOrRain();
+ }
+
+ @Override
+ public boolean isInWaterOrBubbleColumn() {
+ return getHandle().isInWaterOrBubble();
+ }
+
+ @Override
+ public boolean isInWaterOrRainOrBubbleColumn() {
+ return getHandle().isInWaterRainOrBubble();
+ }
+
+ @Override
+ public boolean isInLava() {
+ return getHandle().isInLava();
+ }
// Paper end
}