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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
35 Zeilen
1.2 KiB
Diff
35 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Wed, 13 Jul 2022 15:29:53 +0200
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Subject: [PATCH] Allow trident custom damage
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diff --git a/src/main/java/org/bukkit/entity/Trident.java b/src/main/java/org/bukkit/entity/Trident.java
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index 02584eced96944a551140f8150c65a7c0f4bb55e..d21df39ceef657575f3c2e9070bf6d2671978c7a 100644
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--- a/src/main/java/org/bukkit/entity/Trident.java
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+++ b/src/main/java/org/bukkit/entity/Trident.java
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@@ -57,5 +57,23 @@ public interface Trident extends AbstractArrow, ThrowableProjectile {
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* @param hasDealtDamage has dealt damage or hit the floor
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*/
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void setHasDealtDamage(boolean hasDealtDamage);
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+
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+ /**
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+ * Sets the base amount of damage this trident will do.
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+ *
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+ * @param damage new damage amount
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+ */
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+ void setDamage(double damage);
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+
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+ /**
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+ * Gets the base amount of damage this trident will do.
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+ *
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+ * Defaults to 8.0 for a normal trident with
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+ * <code>0.5 * (1 + power level)</code> added for trident fired from
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+ * damage enchanted bows.
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+ *
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+ * @return base damage amount
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+ */
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+ double getDamage();
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}
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// Paper end
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