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Paper/patches/unapplied/server/0758-Send-full-pos-packets-for-hard-colliding-entities.patch
2022-06-07 18:52:56 +02:00

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2.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 16 Feb 2021 00:16:56 -0800
Subject: [PATCH] Send full pos packets for hard colliding entities
Prevent collision problems due to desync (i.e boats)
Configurable under
`send-full-pos-for-hard-colliding-entities`
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 92413fd4132b1e5b63d4be0e9cf341d2a7200df4..5203a43d707010f6ba43be2d6627d48560b77731 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -625,4 +625,10 @@ public class PaperConfig {
private static void lagCompensateBlockBreaking() {
lagCompensateBlockBreaking = getBoolean("settings.lag-compensate-block-breaking", true);
}
+
+ public static boolean sendFullPosForHardCollidingEntities;
+
+ private static void sendFullPosForHardCollidingEntities() {
+ sendFullPosForHardCollidingEntities = getBoolean("settings.send-full-pos-for-hard-colliding-entities", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index ea9cd490fc3bfcf6a2900a702615e6626f0ed98b..9760ff4b6ca0e555f01151968cbfe0cdb8960e35 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -172,7 +172,7 @@ public class ServerEntity {
// Paper end - remove allocation of Vec3D here
boolean flag4 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
- if (!flag4 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.isOnGround()) {
+ if (!flag4 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.isOnGround() && !(com.destroystokyo.paper.PaperConfig.sendFullPosForHardCollidingEntities && this.entity.hardCollides())) { // Paper - send full pos for hard colliding entities to prevent collision problems due to desync
if ((!flag2 || !flag3) && !(this.entity instanceof AbstractArrow)) {
if (flag2) {
packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) k), (short) ((int) l), (short) ((int) i1), this.entity.isOnGround());