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1358d1e914
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 881e06e5 PR-725: Add Item Unlimited Lifetime APIs CraftBukkit Changes: 74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall 64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn 2d760831 Increase outdated build delay 9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent 59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta Spigot Changes: ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue e19ddabd PR-1011: Add Item Unlimited Lifetime APIs 34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
46 Zeilen
1.6 KiB
Diff
46 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alfie Smith <alfie@alfiesmith.net>
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Date: Sat, 7 Nov 2020 01:20:27 +0000
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Subject: [PATCH] Item no age & no player pickup
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diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
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index ab06c640cef1309ab44b0fae8d95df48cdc869a7..48858e1c58c13d786bbc935abedb0f059837833c 100644
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--- a/src/main/java/org/bukkit/entity/Item.java
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+++ b/src/main/java/org/bukkit/entity/Item.java
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@@ -104,5 +104,34 @@ public interface Item extends Entity {
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* @param canMobPickup True to allow non-player entity pickup
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*/
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public void setCanMobPickup(boolean canMobPickup);
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+
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+ /**
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+ * Gets whether the player can pickup the item or not
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+ *
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+ * @return True if a player can pickup the item
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+ */
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+ public boolean canPlayerPickup();
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+
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+ /**
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+ * Sets whether the item can be picked up or not. Modifies the pickup delay value to do so.
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+ *
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+ * @param canPlayerPickup True if the player can pickup the item
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+ */
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+ public void setCanPlayerPickup(boolean canPlayerPickup);
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+
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+ /**
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+ * Gets whether the item will age and despawn from being on the ground too long
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+ *
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+ * @return True if the item will age
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+ */
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+ public boolean willAge();
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+
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+ /**
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+ * Sets whether the item will age or not. If the item is not ageing, it will not despawn
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+ * by being on the ground for too long.
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+ *
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+ * @param willAge True if the item should age
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+ */
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+ public void setWillAge(boolean willAge);
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// Paper end
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}
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