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Paper/patches/server/0658-Clear-bucket-NBT-after-dispense.patch
Nassim Jahnke 72e87abc2d
Strip raytracing for EntityLiving#hasLineOfSight
Co-authored-by: Paul Sauve <paul@technove.co>
2023-09-10 12:28:03 +10:00

21 Zeilen
1.2 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 13 Aug 2021 15:00:06 -0700
Subject: [PATCH] Clear bucket NBT after dispense
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index cec6ee5d31f2a86a61fd142035af853fa512e211..f651d866355557d10d4bb8730e0aceac483d3ba7 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -650,8 +650,7 @@ public interface DispenseItemBehavior {
Item item = Items.BUCKET;
stack.shrink(1);
if (stack.isEmpty()) {
- stack.setItem(Items.BUCKET);
- stack.setCount(1);
+ stack = new ItemStack(item); // Paper - clear tag
} else if (((DispenserBlockEntity) pointer.getEntity()).addItem(new ItemStack(item)) < 0) {
this.defaultDispenseItemBehavior.dispense(pointer, new ItemStack(item));
}