Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
0cdce89d59
If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
47 Zeilen
3.2 KiB
Diff
47 Zeilen
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 16 Mar 2023 10:04:17 +0100
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Subject: [PATCH] Fix advancement triggers for entity damage
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Changes the Interaction entity's trigger to use the vanilla
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generic damage source
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Fixes a couple places where the original damage and modified damage
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were passed in the reverse order to the advancement triggers
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diff --git a/src/main/java/net/minecraft/world/entity/Interaction.java b/src/main/java/net/minecraft/world/entity/Interaction.java
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index f054d67a637b204de604fadc0d321f5c9816d808..fc5f1e1b445f0a55a35a31d58a90920a80275662 100644
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--- a/src/main/java/net/minecraft/world/entity/Interaction.java
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+++ b/src/main/java/net/minecraft/world/entity/Interaction.java
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@@ -160,7 +160,7 @@ public class Interaction extends Entity implements Attackable, Targeting {
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if (entityhuman instanceof ServerPlayer) {
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ServerPlayer entityplayer = (ServerPlayer) entityhuman;
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- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, source, (float) event.getFinalDamage(), 1.0F, false); // CraftBukkit
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+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger(entityplayer, this, entityhuman.damageSources().generic(), 1.0F, (float) event.getFinalDamage(), false); // CraftBukkit // Paper - use correct source and fix taken/dealt param order
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}
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return !this.getResponse();
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 719f03fe96956c3fc34bbabdfa6c46bc6aca0bc1..371f6d2539eac7161a86bb64763b4ee228eccbdf 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -2304,7 +2304,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Duplicate triggers if blocking
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if (event.getDamage(DamageModifier.BLOCKING) < 0) {
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if (this instanceof ServerPlayer) {
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- CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, f, originalDamage, true);
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+ CriteriaTriggers.ENTITY_HURT_PLAYER.trigger((ServerPlayer) this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
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f2 = (float) -event.getDamage(DamageModifier.BLOCKING);
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if (f2 > 0.0F && f2 < 3.4028235E37F) {
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((ServerPlayer) this).awardStat(Stats.DAMAGE_BLOCKED_BY_SHIELD, Math.round(originalDamage * 10.0F));
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@@ -2312,7 +2312,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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if (damagesource.getEntity() instanceof ServerPlayer) {
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- CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, f, originalDamage, true);
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+ CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order
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}
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return false;
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