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Paper/patches/server/0229-Allow-disabling-armour-stand-ticking.patch
Jake Potrebic afe633df08
convert API/server tests to mockito (#8848)
* convert API tests to mockito

* convert server tests to mockito

* add co-author
2023-02-15 13:27:40 -08:00

146 Zeilen
5.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 3488c882c654a2cb7a470ed84066bcc0bbbbf9c4..f70f75867a8f03d42f240a0d007d2221269f2fdb 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -92,9 +92,16 @@ public class ArmorStand extends LivingEntity {
public Rotations leftLegPose;
public Rotations rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ public boolean canTickSetByAPI = false;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
public ArmorStand(EntityType<? extends ArmorStand> type, Level world) {
super(type, world);
+ if (world != null) this.canTick = world.paperConfig().entities.armorStands.tick; // Paper - armour stand ticking
this.handItems = NonNullList.withSize(2, ItemStack.EMPTY);
this.armorItems = NonNullList.withSize(4, ItemStack.EMPTY);
this.headPose = ArmorStand.DEFAULT_HEAD_POSE;
@@ -189,6 +196,7 @@ public class ArmorStand extends LivingEntity {
this.onEquipItem(enumitemslot, (ItemStack) this.armorItems.set(enumitemslot.getIndex(), itemstack), itemstack, silent); // CraftBukkit
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
@Override
@@ -239,6 +247,7 @@ public class ArmorStand extends LivingEntity {
}
nbt.put("Pose", this.writePose());
+ if (this.canTickSetByAPI) nbt.putBoolean("Paper.CanTickOverride", this.canTick); // Paper - persist no tick setting
}
@Override
@@ -270,6 +279,12 @@ public class ArmorStand extends LivingEntity {
this.setNoBasePlate(nbt.getBoolean("NoBasePlate"));
this.setMarker(nbt.getBoolean("Marker"));
this.noPhysics = !this.hasPhysics();
+ // Paper start - persist no tick
+ if (nbt.contains("Paper.CanTickOverride")) {
+ this.canTick = nbt.getBoolean("Paper.CanTickOverride");
+ this.canTickSetByAPI = true;
+ }
+ // Paper end
CompoundTag nbttagcompound1 = nbt.getCompound("Pose");
this.readPose(nbttagcompound1);
@@ -652,7 +667,29 @@ public class ArmorStand extends LivingEntity {
@Override
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.detectEquipmentUpdates();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
Rotations vector3f = (Rotations) this.entityData.get(ArmorStand.DATA_HEAD_POSE);
if (!this.headPose.equals(vector3f)) {
@@ -776,31 +813,37 @@ public class ArmorStand extends LivingEntity {
public void setHeadPose(Rotations angle) {
this.headPose = angle;
this.entityData.set(ArmorStand.DATA_HEAD_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Rotations angle) {
this.bodyPose = angle;
this.entityData.set(ArmorStand.DATA_BODY_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Rotations angle) {
this.leftArmPose = angle;
this.entityData.set(ArmorStand.DATA_LEFT_ARM_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Rotations angle) {
this.rightArmPose = angle;
this.entityData.set(ArmorStand.DATA_RIGHT_ARM_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Rotations angle) {
this.leftLegPose = angle;
this.entityData.set(ArmorStand.DATA_LEFT_LEG_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightLegPose(Rotations angle) {
this.rightLegPose = angle;
this.entityData.set(ArmorStand.DATA_RIGHT_LEG_POSE, angle);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public Rotations getHeadPose() {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 06cedeea447f53d100e32a6eba6f83b4719cb231..82b9ee993b0d2e7e0685231f7bad2b85756ec959 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -238,5 +238,16 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public void setCanMove(boolean move) {
getHandle().canMove = move;
}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ this.getHandle().canTickSetByAPI = true;
+ }
// Paper end
}