3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00
Paper/patches/unapplied/server/0647-Allow-delegation-to-vanilla-chunk-gen.patch
2024-06-13 08:45:43 -07:00

130 Zeilen
7.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger <admin@benndorf.dev>
Date: Wed, 29 Apr 2020 02:10:32 +0200
Subject: [PATCH] Allow delegation to vanilla chunk gen
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 659d8ad2e0232934a3009f79283924e4363f7f32..a1c108bd8a11f63c0973e2d26186e18f5c3ba69e 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -2502,6 +2502,90 @@ public final class CraftServer implements Server {
return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registries.BIOME));
}
+ // Paper start - Allow delegation to vanilla chunk gen
+ private static final List<net.minecraft.world.level.chunk.status.ChunkStatus> VANILLA_GEN_STATUSES = List.of(
+ net.minecraft.world.level.chunk.status.ChunkStatus.EMPTY,
+ net.minecraft.world.level.chunk.status.ChunkStatus.STRUCTURE_STARTS,
+ net.minecraft.world.level.chunk.status.ChunkStatus.STRUCTURE_REFERENCES,
+ net.minecraft.world.level.chunk.status.ChunkStatus.BIOMES,
+ net.minecraft.world.level.chunk.status.ChunkStatus.NOISE,
+ net.minecraft.world.level.chunk.status.ChunkStatus.SURFACE,
+ net.minecraft.world.level.chunk.status.ChunkStatus.CARVERS,
+ net.minecraft.world.level.chunk.status.ChunkStatus.FEATURES,
+ net.minecraft.world.level.chunk.status.ChunkStatus.INITIALIZE_LIGHT,
+ net.minecraft.world.level.chunk.status.ChunkStatus.LIGHT
+ );
+
+ @Override
+ @Deprecated(forRemoval = true)
+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
+ // do bunch of vanilla shit
+ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
+ final net.minecraft.core.Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME);
+ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
+ new net.minecraft.world.level.ChunkPos(x, z),
+ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
+ serverLevel,
+ biomeRegistry,
+ null
+ );
+
+ final net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator;
+ if (serverLevel.chunkSource.getGenerator() instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator bukkit) {
+ chunkGenerator = bukkit.getDelegate();
+ } else {
+ chunkGenerator = serverLevel.chunkSource.getGenerator();
+ }
+
+ final net.minecraft.world.level.ChunkPos chunkPos = new net.minecraft.world.level.ChunkPos(x, z);
+ final net.minecraft.util.thread.ProcessorMailbox<Runnable> mailbox = net.minecraft.util.thread.ProcessorMailbox.create(
+ net.minecraft.Util.backgroundExecutor(),
+ "CraftServer#createVanillaChunkData(worldName='" + world.getName() + "', x='" + x + "', z='" + z + "')"
+ );
+ for (final net.minecraft.world.level.chunk.status.ChunkStatus chunkStatus : VANILLA_GEN_STATUSES) {
+ final List<net.minecraft.world.level.chunk.ChunkAccess> chunks = Lists.newArrayList();
+ final int statusRange = Math.max(1, chunkStatus.getRange());
+
+ for (int zz = chunkPos.z - statusRange; zz <= chunkPos.z + statusRange; ++zz) {
+ for (int xx = chunkPos.x - statusRange; xx <= chunkPos.x + statusRange; ++xx) {
+ if (xx == chunkPos.x && zz == chunkPos.z) {
+ chunks.add(protoChunk);
+ } else {
+ final net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
+ final net.minecraft.world.level.chunk.ChunkAccess chunk = new net.minecraft.world.level.chunk.EmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz), biomeHolder);
+ chunks.add(chunk);
+ }
+ }
+ }
+
+ chunkStatus.generate(
+ new net.minecraft.world.level.chunk.status.WorldGenContext(
+ serverLevel,
+ chunkGenerator,
+ serverLevel.getStructureManager(),
+ serverLevel.chunkSource.getLightEngine()
+ ),
+ mailbox::tell,
+ chunk -> {
+ throw new UnsupportedOperationException("Not creating full chunks here");
+ },
+ chunks
+ ).thenAccept(chunk -> {
+ if (chunk != null && chunkStatus == net.minecraft.world.level.chunk.status.ChunkStatus.NOISE) {
+ net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, net.minecraft.world.level.chunk.status.ChunkStatus.POST_FEATURES);
+ }
+ }).join();
+ }
+
+ // get empty object
+ OldCraftChunkData data = (OldCraftChunkData) this.createChunkData(world);
+ // copy over generated sections
+ data.setRawChunkData(protoChunk.getSections());
+ // hooray!
+ return data;
+ }
+ // Paper end - Allow delegation to vanilla chunk gen
+
@Override
public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
return new CraftBossBar(title, color, style, flags);
diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
index e7f7a246e9c03e676dadfee59de87b8b2ac55ba3..9b640705f2c810160aa7fea5006429ec41d0c858 100644
--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
private final int minHeight;
private final int maxHeight;
- private final LevelChunkSection[] sections;
+ private LevelChunkSection[] sections; // Paper - Allow delegation to vanilla chunk gen
private final Registry<net.minecraft.world.level.biome.Biome> biomes;
private Set<BlockPos> tiles;
private final Set<BlockPos> lights = new HashSet<>();
@@ -189,7 +189,13 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
return this.tiles;
}
- Set<BlockPos> getLights() {
+ public Set<BlockPos> getLights() { // Paper - Allow delegation to vanilla chunk gen
return this.lights;
}
+
+ // Paper start - Allow delegation to vanilla chunk gen
+ public void setRawChunkData(LevelChunkSection[] sections) {
+ this.sections = sections;
+ }
+ // Paper end - Allow delegation to vanilla chunk gen
}