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928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
58 Zeilen
1.8 KiB
Diff
58 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:04:58 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
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index e596e5d372dba6ee1e44486659332b5a747e96d5..e1e1bc868019f715370490719ef887e0eee3ddec 100644
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--- a/src/main/java/org/bukkit/Chunk.java
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+++ b/src/main/java/org/bukkit/Chunk.java
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@@ -1,6 +1,8 @@
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package org.bukkit;
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import java.util.Collection;
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+import java.util.function.Predicate;
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+
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.BlockData;
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@@ -111,13 +113,36 @@ public interface Chunk extends PersistentDataHolder {
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@NotNull
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Entity[] getEntities();
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+ // Paper start
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/**
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* Get a list of all tile entities in the chunk.
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*
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* @return The tile entities.
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*/
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@NotNull
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- BlockState[] getTileEntities();
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+ default BlockState[] getTileEntities() {
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+ return getTileEntities(true);
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+ }
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+
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+ /**
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+ * Get a list of all tile entities in the chunk.
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+ *
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+ * @param useSnapshot Take snapshots or direct references
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+ * @return The tile entities.
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+ */
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+ @NotNull
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+ BlockState[] getTileEntities(boolean useSnapshot);
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+
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+ /**
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+ * Get a list of all tile entities that match a given predicate in the chunk.
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+ *
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+ * @param blockPredicate The predicate of blocks to return tile entities for
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+ * @param useSnapshot Take snapshots or direct references
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+ * @return The tile entities.
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+ */
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+ @NotNull
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+ Collection<BlockState> getTileEntities(@NotNull Predicate<Block> blockPredicate, boolean useSnapshot);
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+ // Paper end
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/**
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* Checks if the chunk is loaded.
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