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Paper/patches/server/0638-fix-cancelling-block-falling-causing-client-desync.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Sat, 27 Mar 2021 11:13:30 +0100
Subject: [PATCH] fix cancelling block falling causing client desync
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index 2fad050547242028d4ff2deb613e074190f51341..3989ed1bd5c666aa7759ebc2c57a0d5f70d85838 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -119,8 +119,18 @@ public class FallingBlockEntity extends Entity {
if (this.time++ == 0) {
blockposition = this.blockPosition();
- if (this.level.getBlockState(blockposition).is(block) && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) {
- this.level.removeBlock(blockposition, false);
+ // Paper start - fix cancelling block falling causing client desync
+ if (this.level.getBlockState(blockposition).is(block)) {
+ if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition, Blocks.AIR.defaultBlockState()).isCancelled()) {
+ if (this.level.getBlockState(blockposition).is(block)) { //if listener didn't update the block
+ ((ServerLevel) level).getChunkSource().blockChanged(blockposition);
+ }
+ this.discard();
+ return;
+ } else {
+ this.level.setAir(blockposition, false);
+ }
+ // Paper end - fix cancelling block falling causing client desync
} else if (!this.level.isClientSide) {
this.discard();
return;