Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-16 19:40:07 +01:00
e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
60 Zeilen
3.9 KiB
Diff
60 Zeilen
3.9 KiB
Diff
From afa8825160769feb030e751d9fc2f2732bf2c42d Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 11 Feb 2018 10:43:46 +0000
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Subject: [PATCH] Extend Player Interact cancellation
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GUIs are opened on the client, meaning that the server cannot block them from opening,
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However, it is possible to close these GUIs from the server.
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Flower pots are also not updated on the client when interaction is cancelled, this patch
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also resolves this.
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Update adjacent blocks of doors, double plants, pistons and beds
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when cancelling interaction.
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diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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index dff3eb1188..e2e5c17c24 100644
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--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
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+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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@@ -137,6 +137,11 @@ public class PlayerInteractManager {
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
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if (event.isCancelled()) {
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// Let the client know the block still exists
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+ // Paper start - brute force neighbor blocks for any attached blocks
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+ for (EnumDirection dir : EnumDirection.values()) {
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+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition.shift(dir)));
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+ }
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+ // Paper end
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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// Update any tile entity data for this block
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TileEntity tileentity = this.world.getTileEntity(blockposition);
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@@ -449,7 +454,25 @@ public class PlayerInteractManager {
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((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down()));
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} else if (iblockdata.getBlock() instanceof BlockCake) {
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((EntityPlayer) entityhuman).getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
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+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
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+ } else if (iblockdata.getBlock() instanceof BlockStructure) {
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+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockCommand) {
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+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockFlowerPot) {
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+ // Send a block change to air and then send back the correct block, just to make the client happy
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+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
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+ packet.block = Blocks.AIR.getBlockData();
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+ this.player.playerConnection.sendPacket(packet);
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+
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+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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+
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+ TileEntity tileentity = this.world.getTileEntity(blockposition);
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+ if (tileentity != null) {
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+ player.playerConnection.sendPacket(tileentity.getUpdatePacket());
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+ }
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}
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+ // Paper end - extend Player Interact cancellation
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((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-2867
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enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
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} else if (this.gamemode == EnumGamemode.SPECTATOR) {
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--
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2.25.1
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