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synchronisiert 2024-12-15 02:50:09 +01:00
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
54 Zeilen
2.2 KiB
Diff
54 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 02:02:07 -0600
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Subject: [PATCH] Optimize Pathfinding
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Prevents pathfinding from spamming failures for things such as
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arrow attacks.
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diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
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index f06764973feaa29ccbb4731b65372c544dcf3032..dc32107ec320fa54487f24c9d68ff8e5a6dea1bb 100644
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--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
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+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
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@@ -11,7 +11,7 @@ public abstract class NavigationAbstract {
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protected final EntityInsentient a; public Entity getEntity() { return a; } // Paper - OBFHELPER
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protected final World b;
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@Nullable
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- protected PathEntity c;
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+ protected PathEntity c; protected final PathEntity getCurrentPath() { return this.c; } // Paper - OBFHELPER
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protected double d;
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private final AttributeInstance p;
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protected int e;
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@@ -158,10 +158,30 @@ public abstract class NavigationAbstract {
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return this.a(this.a(d0, d1, d2, 1), d3);
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}
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+ // Paper start - optimise pathfinding
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+ private int lastFailure = 0;
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+ private int pathfindFailures = 0;
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+ // Paper end
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+
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public boolean a(Entity entity, double d0) {
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+ // Paper start - Pathfinding optimizations
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+ if (this.pathfindFailures > 10 && this.getCurrentPath() == null && MinecraftServer.currentTick < this.lastFailure + 40) {
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+ return false;
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+ }
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+ // Paper end
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PathEntity pathentity = this.a(entity, 1);
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- return pathentity != null && this.a(pathentity, d0);
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+ // Paper start - Pathfinding optimizations
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+ if (pathentity != null && this.a(pathentity, d0)) {
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+ this.lastFailure = 0;
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+ this.pathfindFailures = 0;
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+ return true;
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+ } else {
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+ this.pathfindFailures++;
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+ this.lastFailure = MinecraftServer.currentTick;
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+ return false;
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+ }
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+ // Paper end
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}
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public boolean setDestination(@Nullable PathEntity pathentity, double speed) { return a(pathentity, speed); } // Paper - OBFHELPER
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