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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
20 Zeilen
981 B
Diff
20 Zeilen
981 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach@zachbr.io>
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Date: Mon, 4 Mar 2019 02:23:28 -0500
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Subject: [PATCH] Set Zombie last tick at start of drowning process
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Fixes GH-1887
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index 2d4f8aac8fac1c414d18593c79f767202c757af2..8635d4f40ca153819e0fda014d7ea3795f86b940 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -169,6 +169,7 @@ public class EntityZombie extends EntityMonster {
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++this.bC;
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if (this.bC >= 600) {
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this.startDrownedConversion(300);
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+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
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}
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} else {
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this.bC = -1;
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