Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-17 13:30:06 +01:00
287 Zeilen
7.9 KiB
Java
287 Zeilen
7.9 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.block.BlockFace;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockFromToEvent;
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// CraftBukkit end
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public class BlockFlowing extends BlockFluids {
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int a;
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boolean b[];
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int c[];
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protected BlockFlowing(int i1, Material material) {
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super(i1, material);
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a = 0;
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b = new boolean[4];
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c = new int[4];
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}
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private void i(World world, int i1, int j1, int k1) {
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int l1 = world.b(i1, j1, k1);
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world.a(i1, j1, k1, bi + 1, l1);
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world.b(i1, j1, k1, i1, j1, k1);
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world.g(i1, j1, k1);
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}
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public void a(World world, int i1, int j1, int k1, Random random) {
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// CraftBukkit start
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// skedit: Moved up to make sure that it is accurate
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CraftBlock source = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i1, j1, k1);
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// CraftBukkit end
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int l1 = g(world, i1, j1, k1);
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byte byte0 = 1;
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if (bt == Material.g && !world.q.d) {
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byte0 = 2;
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}
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boolean flag = true;
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if (l1 > 0) {
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int i2 = -100;
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a = 0;
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i2 = e(world, i1 - 1, j1, k1, i2);
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i2 = e(world, i1 + 1, j1, k1, i2);
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i2 = e(world, i1, j1, k1 - 1, i2);
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i2 = e(world, i1, j1, k1 + 1, i2);
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int j2 = i2 + byte0;
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if (j2 >= 8 || i2 < 0) {
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j2 = -1;
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}
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if (g(world, i1, j1 + 1, k1) >= 0) {
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int l2 = g(world, i1, j1 + 1, k1);
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if (l2 >= 8) {
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j2 = l2;
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} else {
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j2 = l2 + 8;
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}
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}
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if (a >= 2 && bt == Material.f) {
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if (world.d(i1, j1 - 1, k1)) {
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j2 = 0;
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} else if (world.c(i1, j1 - 1, k1) == bt && world.b(i1, j1, k1) == 0) {
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j2 = 0;
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}
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}
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if (bt == Material.g && l1 < 8 && j2 < 8 && j2 > l1 && random.nextInt(4) != 0) {
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j2 = l1;
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flag = false;
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}
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if (j2 != l1) {
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l1 = j2;
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if (l1 < 0) {
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world.e(i1, j1, k1, 0);
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} else {
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world.c(i1, j1, k1, l1);
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world.i(i1, j1, k1, bi);
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world.h(i1, j1, k1, bi);
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}
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} else if (flag) {
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i(world, i1, j1, k1);
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}
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} else {
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i(world, i1, j1, k1);
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}
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if (l(world, i1, j1 - 1, k1)) {
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// CraftBukkit start
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// Craftbucket send "down" to the server
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BlockFromToEvent blockFlow = new BlockFromToEvent(Type.BLOCK_FLOW, source, BlockFace.DOWN);
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((WorldServer) world).getServer().getPluginManager().callEvent(blockFlow);
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if (!blockFlow.isCancelled()) {
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if (l1 >= 8) {
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world.b(i1, j1 - 1, k1, bi, l1);
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} else {
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world.b(i1, j1 - 1, k1, bi, l1 + 8);
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}
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}
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// CraftBukkit end
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} else if (l1 >= 0 && (l1 == 0 || k(world, i1, j1 - 1, k1))) {
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boolean aflag[] = j(world, i1, j1, k1);
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int k2 = l1 + byte0;
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if (l1 >= 8) {
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k2 = 1;
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}
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if (k2 >= 8) {
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return;
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}
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// CraftBukkit start - all four cardinal directions. Do not change the order!
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BlockFace[] faces = new BlockFace[]{ BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST };
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int index = 0;
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for (BlockFace currentFace: faces) {
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if (aflag[index]) {
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BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, currentFace);
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((WorldServer) world).getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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f(world, i1 + currentFace.getModX(), j1, k1 + currentFace.getModZ(), k2);
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}
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}
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index++;
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}
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// CraftBukkit end
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}
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}
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private void f(World world, int i1, int j1, int k1, int l1) {
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if (l(world, i1, j1, k1)) {
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int i2 = world.a(i1, j1, k1);
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if (i2 > 0) {
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if (bt == Material.g) {
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h(world, i1, j1, k1);
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} else {
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Block.m[i2].a_(world, i1, j1, k1, world.b(i1, j1, k1));
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}
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}
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world.b(i1, j1, k1, bi, l1);
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}
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}
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private int b(World world, int i1, int j1, int k1, int l1, int i2) {
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int j2 = 1000;
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for (int k2 = 0; k2 < 4; k2++) {
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if (k2 == 0 && i2 == 1 || k2 == 1 && i2 == 0 || k2 == 2 && i2 == 3 || k2 == 3 && i2 == 2) {
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continue;
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}
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int l2 = i1;
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int i3 = j1;
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int j3 = k1;
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if (k2 == 0) {
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l2--;
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}
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if (k2 == 1) {
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l2++;
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}
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if (k2 == 2) {
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j3--;
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}
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if (k2 == 3) {
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j3++;
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}
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if (k(world, l2, i3, j3) || world.c(l2, i3, j3) == bt && world.b(l2, i3, j3) == 0) {
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continue;
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}
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if (!k(world, l2, i3 - 1, j3)) {
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return l1;
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}
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if (l1 >= 4) {
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continue;
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}
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int k3 = b(world, l2, i3, j3, l1 + 1, k2);
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if (k3 < j2) {
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j2 = k3;
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}
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}
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return j2;
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}
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private boolean[] j(World world, int i1, int j1, int k1) {
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for (int l1 = 0; l1 < 4; l1++) {
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c[l1] = 1000;
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int j2 = i1;
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int i3 = j1;
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int j3 = k1;
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if (l1 == 0) {
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j2--;
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}
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if (l1 == 1) {
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j2++;
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}
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if (l1 == 2) {
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j3--;
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}
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if (l1 == 3) {
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j3++;
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}
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if (k(world, j2, i3, j3) || world.c(j2, i3, j3) == bt && world.b(j2, i3, j3) == 0) {
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continue;
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}
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if (!k(world, j2, i3 - 1, j3)) {
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c[l1] = 0;
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} else {
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c[l1] = b(world, j2, i3, j3, 1, l1);
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}
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}
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int i2 = c[0];
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for (int k2 = 1; k2 < 4; k2++) {
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if (c[k2] < i2) {
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i2 = c[k2];
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}
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}
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for (int l2 = 0; l2 < 4; l2++) {
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b[l2] = c[l2] == i2;
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}
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return b;
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}
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private boolean k(World world, int i1, int j1, int k1) {
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int l1 = world.a(i1, j1, k1);
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if (l1 == Block.aE.bi || l1 == Block.aL.bi || l1 == Block.aD.bi || l1 == Block.aF.bi || l1 == Block.aX.bi) {
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return true;
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}
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if (l1 == 0) {
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return false;
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}
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Material material = Block.m[l1].bt;
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return material.a();
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}
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protected int e(World world, int i1, int j1, int k1, int l1) {
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int i2 = g(world, i1, j1, k1);
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if (i2 < 0) {
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return l1;
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}
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if (i2 == 0) {
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a++;
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}
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if (i2 >= 8) {
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i2 = 0;
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}
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return l1 >= 0 && i2 >= l1 ? l1 : i2;
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}
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private boolean l(World world, int i1, int j1, int k1) {
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Material material = world.c(i1, j1, k1);
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if (material == bt) {
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return false;
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}
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if (material == Material.g) {
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return false;
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} else {
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return !k(world, i1, j1, k1);
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}
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}
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public void e(World world, int i1, int j1, int k1) {
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super.e(world, i1, j1, k1);
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if (world.a(i1, j1, k1) == bi) {
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world.i(i1, j1, k1, bi);
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}
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}
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}
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