Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 19:10:09 +01:00
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
24 Zeilen
1.4 KiB
Diff
24 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Fri, 17 Jan 2020 18:44:55 -0800
|
|
Subject: [PATCH] Fix last firework in stack not having effects when dispensed
|
|
- #2871
|
|
|
|
CB used the resulting item in the dispenser rather than the item
|
|
dispensed. The resulting item would have size == 0 and therefore
|
|
be convertered to air, hence why the effects disappeared.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/IDispenseBehavior.java b/src/main/java/net/minecraft/server/IDispenseBehavior.java
|
|
index b6b7e3c6c973886e35bde0bf10787b62c7f015ca..3af686c7f1e483afd4dbf5e2b27c484e2ef321d0 100644
|
|
--- a/src/main/java/net/minecraft/server/IDispenseBehavior.java
|
|
+++ b/src/main/java/net/minecraft/server/IDispenseBehavior.java
|
|
@@ -265,7 +265,7 @@ public interface IDispenseBehavior {
|
|
}
|
|
|
|
itemstack1 = CraftItemStack.asNMSCopy(event.getItem());
|
|
- EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack, d3, d4, d5, true);
|
|
+ EntityFireworks entityfireworks = new EntityFireworks(isourceblock.getWorld(), itemstack1, d3, d4, d5, true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed
|
|
|
|
entityfireworks.shoot(d0, d1, d2, 0.5F, 1.0F);
|
|
isourceblock.getWorld().addEntity(entityfireworks);
|