Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
48 Zeilen
3.0 KiB
Diff
48 Zeilen
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Suddenly <suddenly@suddenly.coffee>
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Date: Tue, 1 Mar 2016 13:51:54 -0600
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Subject: [PATCH] Add configurable entity despawn distances
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diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
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index 0593d828c911c94c9833bf12b9c294e5dac1f4e8..02c8c52930640114592148fd5509ad8fffee5435 100644
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--- a/src/main/java/net/minecraft/world/entity/Mob.java
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+++ b/src/main/java/net/minecraft/world/entity/Mob.java
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@@ -863,20 +863,24 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
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Player entityhuman = this.level().getNearestPlayer(this, -1.0D);
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if (entityhuman != null) {
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- double d0 = entityhuman.distanceToSqr((Entity) this);
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- int i = this.getType().getCategory().getDespawnDistance();
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- int j = i * i;
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-
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- if (d0 > (double) j && this.removeWhenFarAway(d0)) {
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+ // Paper start - Configurable despawn distances
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+ final io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DespawnRangePair despawnRangePair = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory());
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+ final io.papermc.paper.configuration.type.DespawnRange.Shape shape = this.level().paperConfig().entities.spawning.despawnRangeShape;
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+ final double dy = Math.abs(entityhuman.getY() - this.getY());
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+ final double dySqr = Math.pow(dy, 2);
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+ final double dxSqr = Math.pow(entityhuman.getX() - this.getX(), 2);
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+ final double dzSqr = Math.pow(entityhuman.getZ() - this.getZ(), 2);
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+ final double distanceSquared = dxSqr + dzSqr + dySqr;
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+ // Despawn if hard/soft limit is exceeded
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+ if (despawnRangePair.hard().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy) && this.removeWhenFarAway(distanceSquared)) {
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this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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}
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-
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- int k = this.getType().getCategory().getNoDespawnDistance();
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- int l = k * k;
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-
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- if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {
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- this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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- } else if (d0 < (double) l) {
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+ if (despawnRangePair.soft().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy)) {
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+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(distanceSquared)) {
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+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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+ }
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+ } else {
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+ // Paper end - Configurable despawn distances
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this.noActionTime = 0;
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}
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}
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