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Paper/Spigot-Server-Patches/0422-Remote-Connections-shouldn-t-hold-up-shutdown.patch
Daniel Ennis e792da723a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#4728)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
30885166 Update to Minecraft 1.16.4

CraftBukkit Changes:
3af81c71 Update to Minecraft 1.16.4

Spigot Changes:
f011ca24 Update to Minecraft 1.16.4

Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2020-11-02 20:22:15 -06:00

26 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:50:42 -0400
Subject: [PATCH] Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
index bec26885108442c8e22cdddf5e764ecab6994dca..a4db2527ff2defcfd25f08dd24722a37794a4a7e 100644
--- a/src/main/java/net/minecraft/server/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
@@ -361,11 +361,11 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
}
if (this.remoteControlListener != null) {
- this.remoteControlListener.b();
+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
}
if (this.remoteStatusListener != null) {
- this.remoteStatusListener.b();
+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
System.exit(0); // CraftBukkit